Balagarn's iron horn should be on a cooldown for warlocks
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Balagarn's iron horn should be on a cooldown for warlocks
edit: can move it to suggestions, I didn't realize it was unlocked.
Re: Balagarn's iron horn should be on a cooldown for warlocks
".. the other number that isn't 18." - Jack Oat
".. but- someone is still pumping the brakes sometimes, right? ...right?" - Batcountry
Re: Balagarn's iron horn should be on a cooldown for warlocks
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Re: Balagarn's iron horn should be on a cooldown for warlocks
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Re: Balagarn's iron horn should be on a cooldown for warlocks
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Re: Balagarn's iron horn should be on a cooldown for warlocks
Warlocks aren't great in PvP as it is lol. They might look good on pen and paper but there are so many ways to counter them.
I do not mind people easily being able to escape PvP situations where they are clearly outmatched.
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Re: Balagarn's iron horn should be on a cooldown for warlocks
And there is also a way for a warlock to get rid of those 'immunities'.
Let's play a little game.
I'm a warlock, you're a dex character. You try to kill me. Tell me how you go about it.
Re: Balagarn's iron horn should be on a cooldown for warlocks
Traps.Tarkus the dog wrote: ↑Sun Aug 11, 2019 1:31 pm
And there is also a way for a warlock to get rid of those 'immunities'.
Let's play a little game.
I'm a warlock, you're a dex character. You try to kill me. Tell me how you go about it.
Being an AA?
Also assuming that a dex characters should be easily able to beat a tank, is a moot argument.
".. the other number that isn't 18." - Jack Oat
".. but- someone is still pumping the brakes sometimes, right? ...right?" - Batcountry
Re: Balagarn's iron horn should be on a cooldown for warlocks
".. the other number that isn't 18." - Jack Oat
".. but- someone is still pumping the brakes sometimes, right? ...right?" - Batcountry
Re: Balagarn's iron horn should be on a cooldown for warlocks
One thing being broken or overpowered is not a very good defense for another thing not getting nerfed.
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Re: Balagarn's iron horn should be on a cooldown for warlocks
I timestop, run into the AA and Balagarn's him. He's on the ground now. Me and my balor beat him into a pulp.
Or, I true strike and grease the AA because it has infinite range -- I outdamage him because I'm a DR character + my Balor catches up to him eventually and beats him into a pulp.
My point is, as I said earlier, that the Iron Horn is a 'I win' button.Also assuming that a dex characters should be easily able to beat a tank, is a moot argument.
Re: Balagarn's iron horn should be on a cooldown for warlocks
You’re being hyperbolic.Tarkus the dog wrote: ↑Sun Aug 11, 2019 2:46 pmI step on a trap, it deals 300/600 damage to me ( if they managed to stack it well, and if I didn't stop at the first trap, for some reason). I don't care in particular because I'm a 700 hp character I drink a heal potion or greater restoration to heal myself to full again and use detect trap wand when it's safe for me to do so, and decide to avoid the rest of the traps if there are any.
I timestop, run into the AA and Balagarn's him. He's on the ground now. Me and my balor beat him into a pulp..
You ward yourself with different wards that require stripping, in order to be immune to the KD from balagarns. There are counter plays should you come prepared.
".. the other number that isn't 18." - Jack Oat
".. but- someone is still pumping the brakes sometimes, right? ...right?" - Batcountry
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Re: Balagarn's iron horn should be on a cooldown for warlocks
Re: Balagarn's iron horn should be on a cooldown for warlocks
".. the other number that isn't 18." - Jack Oat
".. but- someone is still pumping the brakes sometimes, right? ...right?" - Batcountry
Re: Balagarn's iron horn should be on a cooldown for warlocks
".. the other number that isn't 18." - Jack Oat
".. but- someone is still pumping the brakes sometimes, right? ...right?" - Batcountry
Re: Balagarn's iron horn should be on a cooldown for warlocks
RP only starts at 30 if you're a coward.
Re: Balagarn's iron horn should be on a cooldown for warlocks
Exactly.
".. the other number that isn't 18." - Jack Oat
".. but- someone is still pumping the brakes sometimes, right? ...right?" - Batcountry
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Re: Balagarn's iron horn should be on a cooldown for warlocks
Anyway Ghostly visage is really low on the breach priority list (shadow ghostly cannot be breached, also), and any SR will pretty much negate it. Any boost to strength helps negate it. Saying "well x defeats y" doesn't really mean anything for your argument, because that's just the nature of counterplay in PvP.
What Warlocks need as is to be completely nuked and remade as a real class with more useful spells, but that's another thread in itself.
maybe wait a while after dying to a balagarn's before loading up the forum?
Re: Balagarn's iron horn should be on a cooldown for warlocks
Exactly.Lunargent wrote: ↑Sun Aug 11, 2019 3:46 pmGood idea. KD and IKD should also be on a cooldown, for the same reason.
Anyway Ghostly visage is really low on the breach priority list (shadow ghostly cannot be breached, also), and any SR will pretty much negate it. Any boost to strength helps negate it. Saying "well x defeats y" doesn't really mean anything for your argument, because that's just the nature of counterplay in PvP.
What Warlocks need as is to be completely nuked and remade as a real class with more useful spells, but that's another thread in itself.
maybe wait a while after dying to a balagarn's before loading up the forum?
".. the other number that isn't 18." - Jack Oat
".. but- someone is still pumping the brakes sometimes, right? ...right?" - Batcountry
Re: Balagarn's iron horn should be on a cooldown for warlocks
also, any class can get disc to counter kd. It's easy for anyone to get mid 60's disc and be very safe from kd from most builds, and true strike is avoidable by just moving. You also can't chain true strike kd.
You can, however, alternate quickened balagarn's and damage spells. A 10 str rogue can only buff up to 22 str (and most gear sets will not accommodate this, as dex/con are higher priorities). That is not safe. Same goes for most casters. Even warlocks are afraid of each other.
globes and visages are on the breach list and will be taken by the opening mords. Now you have to choose between reapplying them and getting blasted/beaten by the summon or just running because the warlock is closing the gap to balagarn's.
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Re: Balagarn's iron horn should be on a cooldown for warlocks
What's up with the attitude? Who hurt you?maybe wait a while after dying to a balagarn's before loading up the forum?
Warlocks are 30 CL, SR doesn't help ( unless you're a 50 SR monk, an entirely different topic of it's own ). Cleric SR is hilarious easy to dispel/breach.and any SR will pretty much negate it
'Get some STR' doesn't work either. Getting 20 STR on non STR characters isn't just something anyone can do, and even then you have a 50/50 chance to pass the save. And guess what? The warlock can cast it again, every 3 seconds, as many times as they like.
Okay, but it is still breachable and will be breached.Anyway Ghostly visage is really low on the breach priority list
Good point. It can still be dispelled/mord'd, though. Mords will just straight up remove it, and you end up playing the "Me shadow ghostly, you mords scroll" while a big balor is beating you to a pulp.shadow ghostly cannot be breached, also
Except discipline is so hilariously easy to get on arelith, a DEX character can rock it up to 70, no problem.KD and IKD should also be on a cooldown, for the same reason.
Re: Balagarn's iron horn should be on a cooldown for warlocks
And you’ll Just reapply it, since you are a dex class and have e-dodge, dodge ac and all that jazz, and thus you are relatively safe from EB and the summon.Zavandar wrote: ↑Sun Aug 11, 2019 4:30 pmwhere are we getting the idea that sr negates it? A 30 warlock has 30 cl. Sr helmets are 26 (useless). Drow have 32 (rarely useful). Are we getting it mixed up with potions?
also, any class can get disc to counter kd. It's easy for anyone to get mid 60's disc and be very safe from kd from most builds, and true strike is avoidable by just moving. You also can't chain true strike kd.
You can, however, alternate quickened balagarn's and damage spells. A 10 str rogue can only buff up to 22 str (and most gear sets will not accommodate this, as dex/con are higher priorities). That is not safe. Same goes for most casters. Even warlocks are afraid of each other.
globes and visages are on the breach list and will be taken by the opening mords. Now you have to choose between reapplying them and getting blasted/beaten by the summon or just running because the warlock is closing the gap to balagarn's.
".. the other number that isn't 18." - Jack Oat
".. but- someone is still pumping the brakes sometimes, right? ...right?" - Batcountry
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Re: Balagarn's iron horn should be on a cooldown for warlocks
Re: Balagarn's iron horn should be on a cooldown for warlocks
So you'll just reapply this while the warlock changes tactics and spams gdispel on you now for free while you have the balor on you
all because balagarn's has every non-str character on their heels from the get-go
do you play a warlock?