Post
by Cortex » Wed Aug 09, 2017 3:51 am
I make no promises in regard to the following, but I've these areas in my sight for some reworks:
Aurilite Temple.
Manor of Mourn.
Baator(Avernus and Minauros).
Abyss.
Barbarian Cave(some more mobs and replacements in addition to the recent ones, possible rebalancing).
The Mound.
In regards to accessibility to Kohlingen (and any other place), it is not my area (as the work I do is monster exclusive, so to do anything else I'd likely need help and approval of others). It will be brought up, regardless.
On looping:
I used to be a hardcore fan of looping, and I still do it at times, but over the years I realized looping is poor design in every way. It achieves better results, but it's boring, immersion breaking, and just plain unfun. My ideal dungeon is one that is very rewarding, but difficult to loop, you can go back in, but it'd take a few areas travel, a good opportunity to take a short break or some RP, rather than going directly into more mindless quiet grind. Portals at the end should ideally be source portals, or at least not take people right outside the dungeon entrance.
On Barbarian Cave Frostblade:
Before I tweak the Frostblades, I want to change the floor mobs to be stronger and more up to par with the new mobs, so it's more fitting of a high teens/low epics dungeon all around, rather than having trash mobs with no reward mixing with elite mobs like Frostblades. If the Frostblades continue being too threatening in comparison to the rest of the dungeon after this, they're likely to get a nerf.
Yuan-Ti dungeon is one I've been meaning to rework for a while, I've been slacking off these last few weeks, but I'm catching up now with some new monsters that are soon going in (most of them to areas different from the above).
I started some minor work on low level orcs, maybe something happens to Bendir Orcs, maybe.
It is also not incorrect to say inner jungles monsters vary wildly in difficulty and EXP, the tiger boss is much harder than the lizard folk, the jaguar are also much more dangerous and rewarding than mere lizard folk. I'll see into it.
Don't expect immediate changes, I work at my own pace and often some changes require module modifications, but no feedback will go unnoticed!