I agree. It makes 30 ride more mandatory for discipline for some characters, as mandatory as tumble for others, and as required as both for everyone else. Mounted combat is now a required feat, for everyone, as far as I can see it, as opposed to being a fun toy it's now required. 5 ab and 5 ac is too much, even if it only moves at 100% speed and outside.All The Sinners Saints wrote:At least earlier today, and for several days prior Summon Mount was working just fine, and that was for a non horse award character.
Not that removing it in anyway helps avert the trainwreck of an update this is. Without risking hyperbole, I can say with complete confidence, that these changes fundamentally alter the game for most classes, and unbalance it on a deep level.
Yeah. It widens the gap between powerbuilders and everyone else even more. Some people may feel it's not 'in character' to get ride, and then get ridden down en masse by a few 20/7/3's.All The Sinners Saints wrote:Not only that, but it ensures that a single pc with a horse can utterly decimate entire groups if they cannot reliably count on having access to a horse to counter the considerable move speed, and incredible ab/ac advantage.BegoneThoth wrote:Well, horse hording and hiding is about to be a thing. Moreso if you have some pvp in mind. If you're going to cause some trouble at the arcane tower, head over there 30 minutes early and move their horses so they can't have them during the fight.Irongron wrote:Also, as I said in the update post some of these combat bonuses will be affected by horse equipment and breed. Gaining those full bonuses will not always be guaranteed as the horses themselves will be limited.
I don't think I need to talk about this anymore. I think horses being anything other then a fun toy with some bonus movespeed is a huge mistake. But mistake or no it just gave my characters 5 ab and 5 ac, so of course I'm taking it.