Allow people to bluff and/or intimidate the smugglers

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Amateur Hour
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Allow people to bluff and/or intimidate the smugglers

Post by Amateur Hour » Sun Jan 08, 2023 10:54 pm

I don't mind if the DC is really high (though it probably should be roughly equivalent to the exile-bypass bluff check), but the fact that the smugglers that can take you to Sencliff - who don't seem to be particularly magical and/or divine people - have literal-perfect alignment recognition is really silly in my opinion. As far as I'm aware, every other alignment-check in the game can be tricked or saved against.

Edit: I know there are other ways for non-evil characters to get to Sencliff. This is just about the break in immersion that these random sailor guys can more reliably tell who's evil and who's not than a level 30 paladin or a thousand-year-old sentient ward.

Rolled: Solveigh Arnimayne, "Anna Locksley"
Shelved: Ninim Elario, Maethiel Tyireale'ala
Current: Ynge Redbeard, ???


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The GrumpyCat
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Re: Allow people to bluff and/or intimidate the smugglers

Post by The GrumpyCat » Fri Jan 13, 2023 11:23 pm

Approved. Perhaps also another use for epic enchanment spell focus?
This too shall pass.

(I now have a DM Discord (I hope) It's DM GrumpyCat#7185 but please keep in mind I'm very busy IRL so I can't promise how quick I'll get back to you.)

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