Tower of Loss

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kookootoo
Arelith Gold Supporter
Arelith Gold Supporter
Posts: 15
Joined: Mon Jun 11, 2018 1:41 am

Tower of Loss

Post by kookootoo » Sat Nov 03, 2018 7:20 pm

A few suggestions to make this a bit scarier place to try to break into/a more versatile RP stronghold.

Make the DC to beat the skill check character deity-based (ie Selunite's would have a more difficult time than a Maskite)

On a failed DC the person enters the tower, but is automatically placed in a holding cell (The Lady of Loss tends to hold even faithful inside the tower forever)

Add an option to exit for those with active quarter keys

Add a teller

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Irongron
Server Owner/Creative Lead
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Joined: Tue Sep 09, 2014 7:13 pm

Re: Tower of Loss

Post by Irongron » Thu Dec 06, 2018 11:02 am

I think this area could do with an upgrade, in general.

There is a huge amount of Shadow Plane content on the NWN Vault, which could well prove useful

https://neverwintervault.org/project/nw ... ou-version

Approved. (But personally I would rate many area projects as a lot more important), also I won't put PCs in a holding cell - that's no fun.

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