Guard NPCs for Arelith Forest (Temple of Silvanus)?

Moderators: Forum Moderators, Suggestion Moderators

Post Reply
User avatar
Misericordus
Arelith Platinum Supporter
Arelith Platinum Supporter
Posts: 40
Joined: Tue Apr 03, 2018 2:56 am

Guard NPCs for Arelith Forest (Temple of Silvanus)?

Post by Misericordus » Thu Oct 11, 2018 9:47 pm

I find myself resurrecting multiple dead NPCs in this area multiple times a day.

It's a heavily trafficked zone and often people trail ogres or giants through here on the regular. Could we get some elven sentinels to keep the poor caravan guy and priest of Silvanus safe?

While I'm at it, that priest of Silvanus has a funny way of casting Inflict Wounds on himself until he suicides after taking any amount of damage. It seems like he might have the self-only creature spell version of inflict wounds that is meant for undead to use as a self-heal.

User avatar
Irongron
Server Owner/Creative Lead
Server Owner/Creative Lead
Posts: 4666
Joined: Tue Sep 09, 2014 7:13 pm

Re: Guard NPCs for Arelith Forest (Temple of Silvanus)?

Post by Irongron » Sat Dec 08, 2018 12:20 pm

This is a tricky one, as they would also likely be dragged into the surrounding areas by PCs, and it would rather extend the Elven settlement into the forest.

Still, dead NPCs is an issue. We'll improve the priest.

Approved.

Post Reply