A List of Bugs from NWN:EE Players!

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Morderon
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Re: A List of Bugs from NWN:EE Players!

Post by Morderon » Sun Mar 18, 2018 8:30 pm

Jurado wrote:Summoning spells appear to give the -playertool 1, which may be a reason there have been so many crashes? It does not appear to crash every time I cast a summoning spell, however.

Don't happened to be pathed do you?

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Re: A List of Bugs from NWN:EE Players!

Post by Jurado » Mon Mar 19, 2018 12:02 am

Yes, I've only noticed it happening near area transitions.
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Re: A List of Bugs from NWN:EE Players!

Post by goatte » Tue Mar 20, 2018 3:46 pm

After the connection issue was fixed, I noticed two things:

1. The crafting menu for forging no longer shows the titles of the different projects, such as “materials””battleaxe”, etc. it show the number of subcategories by the descriptive of “4 items.”

2. The language bug is gone from my perception. When my Dwarf character speaks, it shows the Dwa fish language in the information window and Common in the communication window.

Thank you for addrsssing those.

It still shows torso head for the elven hunter, and I will be testing out the combat system shortly.

Further:

The corpses are not dropping anything, or just a weapon in the case of skeletons and skeleton priests.

Mining is functioning the same.

Lastly, the animals in the Quarry are dropping meat and hides. The winter wolf only drops blood of a magical creature.
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Re: A List of Bugs from NWN:EE Players!

Post by Elaetheus » Tue Mar 20, 2018 5:40 pm

The Bless potions do not stack with 2handed AB bonus; or is it rather normal?

The Aid potions do, even though it does not show on the charsheet.

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Re: A List of Bugs from NWN:EE Players!

Post by _-Blaze-_ » Tue Mar 20, 2018 6:47 pm

Just a quick one from me... I might be doing something stupid but it seems like the rat tails cannot be handed in to the NPC outside the granary. The conversation happens as expected but no gold is given and the rat tail items are not taken.

Morderon
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Re: A List of Bugs from NWN:EE Players!

Post by Morderon » Wed Mar 21, 2018 12:18 am

Things that should now work:

-saveoutift/-loadoutfit
Subraces and gifts
Skill points for rangers
Fey pact shouldn't crash the server on selection.
-twohand works
Fighter AC (and everything else) stacks properly
Languages (for now...)
Owned quarter doors have the knock knock menu.

Things we're waiting on nwnx for (incomplete list as going off memory..)
Druid spontaneous casting and healer path spontaneous casting
GSF infini spells

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Re: A List of Bugs from NWN:EE Players!

Post by Elaetheus » Thu Mar 22, 2018 6:37 pm

This is what forging menu (or any other crafting menu) looks for me.

https://ibb.co/nruzZc

Also, 8165 is out!

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Re: A List of Bugs from NWN:EE Players!

Post by _-Blaze-_ » Thu Mar 22, 2018 6:46 pm

Elaetheus wrote:This is what forging menu (or any other crafting menu) looks for me.

https://ibb.co/nruzZc

Also, 8165 is out!
They look like that for me also... but being new I thought that was normal. :D

For those of you on Steam who got 8165 forced on them, you can still play using the Beamdog client version as that one doesn't seem to have been updated yet. Can't find any patch notes about 8165 either.

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Re: A List of Bugs from NWN:EE Players!

Post by Elaetheus » Thu Mar 22, 2018 7:04 pm

_-Blaze-_ wrote: For those of you on Steam who got 8165 forced on them, you can still play using the Beamdog client version as that one doesn't seem to have been updated yet. Can't find any patch notes about 8165 either.
Beamdog client does not download anything for me; truth be told I'm not running Windows, maybe that is the reason.

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Re: A List of Bugs from NWN:EE Players!

Post by _-Blaze-_ » Thu Mar 22, 2018 8:02 pm

Elaetheus wrote:
_-Blaze-_ wrote: For those of you on Steam who got 8165 forced on them, you can still play using the Beamdog client version as that one doesn't seem to have been updated yet. Can't find any patch notes about 8165 either.
Beamdog client does not download anything for me; truth be told I'm not running Windows, maybe that is the reason.
Not sure if it's different on the other OS' but in the Windows version you have to specifically select the Head Start from the dropdown. The non-headstart one just does nothing and says "Preloaded" or something.

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Re: A List of Bugs from NWN:EE Players!

Post by Morderon » Thu Mar 22, 2018 8:04 pm

https://steamcommunity.com/games/704450 ... 1040663050

The current patch versions are different between beamdog and steam.

To launch the steam version without updating you can go to your steam install location to run the game without performing an update.

Mine as an example:

\Program Files\Steam\steamapps\common\Neverwinter Nights\bin\win32

(Read the following warning before doing) You can also easily reach you NWN install directory from steam by right clicking the game in your libary, click properties, Local Files tab, and click browse local files.

Warning: If you don't have 'update this game only when it starts' or another way to limit steam downloads, this will force the update.

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Re: A List of Bugs from NWN:EE Players!

Post by Morderon » Thu Mar 22, 2018 8:38 pm

Double posting!

Story on the Crafting categories:

As you know the EE server has changed servers recently.

The database didn't come with it and is still with the 1.69 servers to service them.

So that will fix itself when we merge the 1.69 servers to the EE servers.

In the meantime I did push a change to give us back the old categories.. when it goes live and if it works.

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Re: A List of Bugs from NWN:EE Players!

Post by Elaetheus » Thu Mar 22, 2018 8:40 pm

Very kind of both of you, installing the beamdog version.

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Re: A List of Bugs from NWN:EE Players!

Post by goatte » Fri Mar 23, 2018 11:11 pm

I think there may be a glitch with the Dwarven Defender "Defensive Stance." My character is level 5 as a DD, and he was able to have 3 times per waking period to drop into "stance." Now it's showing "0" no matter how often I rest. Last it worked was yesterday before he died fighting the [super strong enemy]. Now, it stays "0." Any help is appreciated. No rush; he's now RPing that he has fallen into slight disfavor with his patron deity.

Further Updated:

I stand corrected. It is working now. Not sure if it was something you all did, or the character dying while dealing with it in game. He has regained his DS. Thank you.

I was playing some more yesterday, and apparently I have to rest after logging back in to re-activate the Defensive Stance. It reports "0" when logging back in and "3" after resting. *shrugs*
Last edited by goatte on Sun Mar 25, 2018 11:11 pm, edited 1 time in total.
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Re: A List of Bugs from NWN:EE Players!

Post by Elaetheus » Sat Mar 24, 2018 11:18 am

In the middle of the Tundra location (west and west from Skal) there is something that triggers the teleport of a character to the northern location (and yet it is in the middle yes). Can someone check the transitions for the area?

8166 is out!

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Re: A List of Bugs from NWN:EE Players!

Post by lumberjack13th » Sun Mar 25, 2018 5:10 am

It seems characters im making on the server aren't saving? Don't see them when in the list after i make them. It seems to be an issue since i tried to play it on steam. Maybe something to do with the steam public key vs beamdog client key not sure.

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Re: A List of Bugs from NWN:EE Players!

Post by MalKalz » Sun Mar 25, 2018 9:56 pm

lumberjack13th wrote:It seems characters im making on the server aren't saving? Don't see them when in the list after i make them. It seems to be an issue since i tried to play it on steam. Maybe something to do with the steam public key vs beamdog client key not sure.
Are you receiving a "Delete Character" message after creation?

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Re: A List of Bugs from NWN:EE Players!

Post by lumberjack13th » Mon Mar 26, 2018 4:30 am

DM Spyre wrote:
lumberjack13th wrote:It seems characters im making on the server aren't saving? Don't see them when in the list after i make them. It seems to be an issue since i tried to play it on steam. Maybe something to do with the steam public key vs beamdog client key not sure.
Are you receiving a "Delete Character" message after creation?
Nope, but if you did something it worked; as my characters are saving again. Made one and the one i had is keeping the level after leaving the server. thx

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Re: A List of Bugs from NWN:EE Players!

Post by goatte » Mon Mar 26, 2018 5:47 am

I did a more thorough look at the crafting—forging menu. There are quite a few forging choices missing from some of the categories, specifically those relating to exceptional metals, such as Mithral, greensteel, etc. is this intentional for RP? Thank you.
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Re: A List of Bugs from NWN:EE Players!

Post by MalKalz » Mon Mar 26, 2018 11:55 am

I imagine the crafting recipes not matching what is currently on 1.69 NWN has to do with different databases. EE likely still uses an older one, and will reflect all changes once EE is the main server.

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Re: A List of Bugs from NWN:EE Players!

Post by goatte » Mon Mar 26, 2018 5:17 pm

Awesome. Thank you.

We appreciate all the debugging you all are doing with the new servers.
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Re: A List of Bugs from NWN:EE Players!

Post by rat0a » Tue Mar 27, 2018 1:24 am

New PC'
Paladin class
No starting gear
Only long sword and that's about it
She is walking on that horrid cold place in panties and bra

Please help her
Hana Bora Tormite WM 2011 Retired
Kyra Fryar Tempurian Kensai WM 2012 Retired
Timon Colt Tormite Paladin 2014 Wanderer Sem-Retired
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Theela Kenson Tormite Paladin 2018 Main

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Re: A List of Bugs from NWN:EE Players!

Post by Scimiter » Tue Mar 27, 2018 5:48 am

I think Stickycombat must be turned on cause when I try yo use Parry both my PC and the mod he's fighting all freeze up until I turn Parry off again. Not the only possibility of course but first old glitch that comes to mind that sounds right

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Re: A List of Bugs from NWN:EE Players!

Post by Baron Saturday » Tue Mar 27, 2018 8:01 am

The child Skaljard Villager in Skal (Dun Umra) Skaljard Village (The Longhouse) seems fond of wandering into the public resting room. This is super awkward.

Spoke to Rathunter Wynne with rat tails in inventory. Selected "I've earned that coin , all right. [Turn in Rat Tails and Collect Pay]" but nothing happened - no gold or xp, rat tails remain in inventory.
Last edited by Baron Saturday on Tue Mar 27, 2018 12:41 pm, edited 1 time in total.
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Re: A List of Bugs from NWN:EE Players!

Post by Elaetheus » Tue Mar 27, 2018 12:12 pm

The Corpsefeast writ can be completed without killing the boss: I can't pinpoint what suffices, likely killing one of the "unarmed" gnolls.

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