The cost to make this /possible/ is to deploy Ship Len which is a heavy price to pay, it's not free.
Ship PVP is less toxic because there's usually no character death since the time needed for the ship to be sunk, is sufficient to deploy portal len to escape unless, you chose to sink with the Ship which i usually do that, for RP reason.
For example, the scenario whereby Khardar sunk with Ironhelm but was picked up by the Orc ship.
Or the example whereby Marco sunk with Dreadnought but was picked up by the Silent Surveyor.
All of these are possible and meaningful / fun RP scenarios.
There is no right or wrong to pursue victory because inherently, no one play to lose.
In fact, it's only fun when there's challenge after all.
Edit : The thing about Ship RP is, most players simply do not like to be on the losing side or simply feel that the moment the other players board their ship, it's an instant PVP scenario ( kill / bash ). That's not always true though.
Furthermore, most players that took rental out do not effectively use their flag ( Purple / Blue / Black / Red / White / Merchant ) to respond to the right scenario.
And it's also important to raise the Right Flag while deploying the right movement.
For example, raising the White Flag to surrender, your ship should not be moving but stay in quadrant.
For example, raising the Black Flag but does not allow any chance to parlay, seemingly same as a Red Flag.