You can cast as many WoF scrolls you want with 33 invested lore if you got 14 int and do some switcheroo with 2xrings of insight and a helmet of lore. And this on almost ANY build combination. Am I the only one seeing how overpowering this is for so many class combinations?Kshatriya wrote: ↑Mon Oct 14, 2019 8:07 amInvestment in scrolls is way too high. If the want to decouple scrolls from the rest of UMD, I think the least that could be done is lower the requirement. Make them comparable to one another so it's a bit more pick and choose. Or at least make the most useful spells attainable with some level of investment that doesn't break one's build. The idea that mundane characters shouldn't be throwing around such high level spells is debatable but to just rip that out of the game now and tweak it later is a bit irresponsible imo.
As it stands, just as one example, summons have become extremely powerful. Mundane characters have no real way to get rid of them and don't have access to them, themselves. Not to mention that the only other two tools they might be able to use (if the caster hasn't already summoned their edk/vampire/etc) are dismissal and banishment which give a 30 and 60 second window without the summons respectively. Given that they can no longer reliably dispel the caster either it's more likely than not that they're not going to be able to make much of any use of that time anyways.
Maybe there might be some solution that satisfies the people that want to see less UMD and the people who want mundanes to be on par with casters but this isn't it. Otherwise a lot of the changes were honestly really cool and I'll use this as a chance to say that there is a lot of good direction in them. On the point of this thread however, I really see nothing good coming out of this direction.
Also as an aside I don't think a lot of the comments trying to downplay the mechanical knowledge of other players (many of whom have a history of being exceptionally good guidance on building) is really useful.
To cast dismissal 10 lore is enough if you switch rings of insights and lore helmet around. Hells, you can almost always keep them on if you enchant them. Souldn't be a problem to have +5 lore +2 disc and double attributes on a ring to later be runed.
It's not THAT big of an investment.
The lore requirement of lower circle scrolls could easily be increased even more.