Like i said, if it was comparible, it would cause other problems. 2 ab is actaully worth an epic feat or two. I think tumble providing ac in neverwinter nights to begin with is a silly thing in itself. Its because there are so little you can do in terms of tumbling in the video game version that they implemented such a concept.White_935 wrote: ↑Wed May 22, 2019 2:16 pmThe only thing barbarians get for going pure is a +2 or +3 1h/2her in rage and possibly +1 or +2 damage if they have a insane constitution investment in their character.malcolm_mountainslayer wrote: ↑Wed May 22, 2019 12:29 pmThe challenge of alternatives is the alternative can not always be eqaully as useful, otherwise investing the gold/time/money to make umd useful becomes a hassle with little incentive. Its why i like the monk update, it made pure monks a lot more viable without demolishing the integretity (some builds even slightly better now) of other builds.
Pure Fighters use to get a lot better server bonuses and had to be tweaked because of how ridiculously top tier it was. You may notice that there are already extrabonuses to every class for going pure. Its hard to properly balance it while still being fair to umd/tumble users.
It is hardly a large balancing factor, to allow a alternative to "dipping" into rogue with no roleplay aspect behind it.
I veen thinking about the meta a long time, and I don't think lack of incentive to go pure is the biggest problem, i think how mandatory ot is to be human int 14 for the skill points plus combat expertise is the problem.
Combat expertise is completely op as a toggle on feat that gives you ac even while flatfooted, it is beyond silly and makes the feat no longer just s good choice, but mandatory. Trading ab for ac is a no brainer when you haven't even engaged in combat yet. Combat expertise being such a god tier feat int 13 mininum mandatory for all characters on top of the feat tax. This is what makes humans the master race for all the cookie cutter builds, feat and skill taxes (since umd, CE, and tumble become almost mandatory taxes for a character to invest in). You are already 1 int point away from 14 and boom as a human now all cookie butter builds are essentially rolling with any race int 16 worth of skill points. You know how silly it is from a rp concept that i need to roll uncharismatic geniuses for all my generic melee characters?
If combat expertise wasnt such a god tier feat, low int characters could be more viable and thus builds that now would not afford umd and tumble dumps. Maybe nerfing CE wouldnt be quite enough, but there is a problem with needing to make every character a borderline genius.