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Derro Update Collection!

Posted: Fri May 17, 2019 1:09 pm
by Iceborn
Just some stuff to point.
Some bugs, some observations.

In Norogh Norr:
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Can we have the 1) moved to a single line?
And the 3) has a weird ) at the start of the sentence. I guess that was meant to be an "I"

In the area prior, (the spore caves?), Mature Snappers spawn, which is a little odd, since they may be a little too strong for the area (3 attacks at +14, when most of the stuff in the area is at 1 to 2 attacks at +8 at best, short of the slithering trackers, that are thankfully small)

EDIT 1: The scroll merchant sells a few scrolls that are not sold anywhere else in the island by NPC traders. At least I THINK they are not sold anywhere else in the island. Nothing major, just a bit odd.

EDIT 2: The weapon trader Grem Dulgum has a veeeeeeery small weapon selection.
Nothing necessarily wrong with that, though.

EDIT 3: There's a crate in the rock. Probably not intended.
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Will keep writing as I find stuff.

Re: Derro Update Collection!

Posted: Fri May 17, 2019 1:35 pm
by Irongron
Fixing that conversation now, it's a mess (I shouldn't write them at 3am, and its especially embarrassing to see 'your' in place of 'you're')

As for the mature snapper, they spawn an extremely low frequency. I'm presuming you explored as a high level character? In which case more of the 'stronger' creatures will spawn.

Re: Derro Update Collection!

Posted: Fri May 17, 2019 1:45 pm
by Iceborn
Irongron wrote:
Fri May 17, 2019 1:35 pm
Fixing that conversation now, it's a mess (I shouldn't write them at 3am, and its especially embarrassing to see 'your' in place of 'you're')

As for the mature snapper, they spawn an extremely low frequency. I'm presuming you explored as a high level character? In which case more of the 'stronger' creatures will spawn.
Solo bard at level 7. I didn't even notice the "your" xD!
Other than that, I'm really digging the area. Seems fantastic. The spore caves were hell to traverse but having some poison immunity was golden (I kinda wish Irongut potions were actually useful).

Update 4:
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This thing seems to have the default description, and no 'hint' as to what to do here.

Update 5:
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This thing teases as if it could be opened, but it's impossible to do so due to its placement.

Update 6:
There is no 'easy' way back from Norogh Norr, which means that if you want to leave you need to either have a lens, or traverse a very, very long way back. Even playing a very full stocked character I ran out of kits and resources here after a while.

Update 7: There is a small gap on the wall behind the portal, in Norogh Norr, which you can slip through. Maybe intentional, dunno.

Update 8: Collateral bug! The end of the path in the Haunted Cavern used to lead to the derro caves. Now the door opens and there's no transition leading anywhere from it.