Nothing will make me happy except the complete and total annihilation of the Pale Master class.
"PMs suk"
― Sun Tzu, The Art of War
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Nothing will make me happy except the complete and total annihilation of the Pale Master class.
"You shall know the truth, and the truth shall make you free."
Garrbear wrote:quite bluntly we can't balance the server around people who don't play well
Irongron wrote:My main takeaway from this is that Jack is apparently personable
Constructive.Jack Oat wrote: ↑Fri Mar 22, 2019 7:44 pmNothing will make me happy except the complete and total annihilation of the Pale Master class.
"PMs suk"
― Sun Tzu, The Art of War
We've reached that point. I think the thread needs to be locked.
"You shall know the truth, and the truth shall make you free."
Garrbear wrote:quite bluntly we can't balance the server around people who don't play well
Irongron wrote:My main takeaway from this is that Jack is apparently personable
Without knowing what changes are planned, I can only speculate any changes whatever they might be would effect both.Arienette wrote: ↑Fri Mar 22, 2019 8:09 pmIm currently lvling a caster PM. Some of these conversations have me a bit confused.
Is the concern over melee or caster PMs? Both?
On the other side of the coin i find myself on the "whole faction has to arm with gonnes" bit. That whole scenario actually led to a good bit of RP for us which i think is cool.
*clears throat*Vincent wrote: ↑Fri Mar 22, 2019 9:22 pmAs for caster pale masters, if I am not mistaken, they only gain half CL for all non-necromancy spells, or something along those lines. Therefore, anyone with a headband of protection, any cleric, or any drow, duergar etc should have a much easier time against them than a normal wizard.
And suddenly, everyone who clicks that link is on a government watchlist. Boi whatchu doin?Jack Oat wrote: ↑Fri Mar 22, 2019 7:44 pmNothing will make me happy except the complete and total annihilation of the Pale Master class.
"PMs suk"
― Sun Tzu, The Art of War
The GrumpyCat wrote:I CLICK THE HOSTIBLE BUTTON NOW U ARE DED!
Irongron wrote:The slaughter, i am afraid, will not abate.
Aodh Lazuli wrote: ↑Wed Apr 10, 2019 6:22 pmI, too, struggle to know what is written in books without first reading them.
I like the idea of this mechanic creating master/apprentice or cult/coven RP where PMs work together to achieve their physical changes and continue to support each other in creating replacement undead.CosmicOrderV wrote: ↑Sat Mar 23, 2019 2:32 amThe crafting undead thing sounds like a lot of fun. Might also help solidify why necromancy is frowned upon by others, if in this circumstance the undead aren't unsummoned when disused.
Interestingly enough, I had this exact debate with Jack, and he had numbers that made me seriously pause and re-evaluate my stance. Even with a true flame with full caster level progression, who is uniquely suited to fighting pale masters in the form of not having to conserve their damage output, the numbers are dicey at best and outside of the hellball/g.ruin volley mostly end in stalemates against chugged healing potions. The critical aspect is whether or not the true flame can slip the necessary sunbursts into his spell chains to render the vampires/other undead summons inert and potentially blind the palemaster (although a well-built and geared one is only going to fail on a 1, most likely- which was a big part of what I hadn't considered in my stance).RedGiant wrote: ↑Sat Mar 23, 2019 2:20 amJack's OP is brilliant on its statistical acrobatics, as usual, and its even funny, but I think it overestimates their strengths and critically underestimates all the ways there are to kill them. I would submit the primary weakness of PM is really unchanged: magic. Though, with the long reign of melee-centric build/balance theory on Arelith, I'm not sure most are even considering this...
Honestly, I see more people angry at warlocks than I do palemasters.