flower wrote: ↑Tue Oct 30, 2018 10:14 am
Wow. what conseqences has dieing in pvp encounter?
I will tell you.
0.
Wrong.
MyBelovedWiki wrote:
If you engage in a player versus player conflict with someone and either of you dies, then do not interact with the other character for 24 Real life hours. You may run into each other by accident, but in that case, it's the responsibility of each player to quickly and quietly take their character somewhere else. This helps with the RP that someone did, in fact, die, and takes them out of the conflict for a while, without forcing anything as drastic as a permadeath on any player. It also gives everyone a chance to cool off a little, and avoid the nasty little scenario where the dead person immediately comes back for revenge, someone dies, they come back, wash, rinse, repeat. We highly encourage you to resist the desire to rush right back in to "finish business." Each player will be held accountable for their own actions in such matters.
So, if you engage someone, and kill him, lets say in underdark, the player most likely wont run to underdark again, because as i understand it, he SHOULD try to avoid the encounter with winner. On the other hand, since this applies only to death, if someone lens away, he can as well rush there back again, and even bring a 20man paladin raid with him.
flower wrote: ↑Tue Oct 30, 2018 10:14 am
Consequences follow the actions of characters. Lensing off and leaving friend behind has consequences of loosing said friend. Facing alone three bad guys just ends up in pointless dead with no consequences.
Wrong. It has a consequence written and quoted from wiki by me.
flower wrote: ↑Tue Oct 30, 2018 10:14 am
There are no and will never be any consequences for entering UD or surface. The world is open to any character and none owns it. Yes, you can try and kill surfacer in Ud but it does not enforce any consequences (loss of prestige maybe, but no loss of social standing, levels, items, anything).
Wrong. I remember the great play pulled out by some UD guys, who absolutely discredited a surfacer who was roaming underdark by making it look like he cooperated with Andunor, losing social standing and prestige.
flower wrote: ↑Tue Oct 30, 2018 10:14 am
Are you interested in role play or killing the guy? If the first then i do not understand how person lensing off can ever bother you. Just go on and pick on another. It all just sounds like people are focused on getting the others killed and thus lenses ruin their fun with it.Who cares that someone runs mounth before lensing? It has zero impact on game, or even negative on the one running, big talks do not get along with cowerdice.
Both. Because it fits together, according to setting.
MyBelovedWiki wrote:
Few have ever reached to the depths of Deepearth and returned to tell their tale.
Underdark, according to wiki description IS deadly, dangerous and dark. Dangerous creatures LIVES there. It is a nightmare. People dont go there for holiday. These creatures that live here are deadly, they kill the surfacers, because they have no reason not to do so. It IS their domain, as they live there. It is UP TO THEM what they do with a surfacer, and according to the rule i quoted before, killing is one of the ways how to prevent them from coming back again in a cycle. There IS a condition after you release, making your stat lower, so you wont immediately run out and run to the UD or any dungeon again. And what is bad about lensing if I am interested in roleplay? The fact that no roleplay happens then? Maybe? Mind you I DO play Epic Abjurer. I DO -ward teleport on a sighting anyone who is not with me in UD. And since the prelensing is an exploit now, lenses does NOT affect my gameplay as much as they do for others. Stil I say some wind up time would be good.
Lothias Mour'rek - Gone. Or is he?
Locika Querrestalo - For holy light