Post
by The Kriv » Sun May 27, 2018 10:37 pm
It's difficult to say what is metagaming and what is RP in examples like the OP's above, since the encounters respawn themselves to almost near exact conditions almost every time. If it was an actual encounter, and your character was the first ever in the multiverse to come upon such as what you described at the top, then perhaps, yeah, some balance might be in order... but even then, some areas that are designed for level 6 characters aren't necessarily designed for solo level six characters or even a small group of specific class makeup.
The balance of power in PvE isn't set up to be even or fair to every single build or every single character class. It would be a fairly vanilla server if that were the case. And sometimes (As mentioned above) you need to flee.
Sometimes you get to be the hammer, and sometimes you get to be the nail. Perhaps the best way to handle your character's unfortunate situation is to be a siren of warning to others who may attempt the same areas. At least your character learned a valuable lesson, and perhaps will return more prepared to take it down using different or better tactics... or maybe your character JUST needs more experience (translation higher level) to successefully tackle it.
I can tell you from my own experience, that I have played characters who have gone solo against bosses who are in dungeon areas far below her class and she had her lunch money taken, in a very aggressive way, and barely made it out with her life... and that much lower level boss slinked back to it's lair with a firm grin knowing it sent another surface-fool packing.
Losing / dying sucks, but if we won every fight of every dungeon, Arelith would be a pretty boring place.
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