An area to facilitate free-form feedback on systems (in-game or out) related to Arelith.
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BegoneThoth
- Posts: 1589
- Joined: Fri Oct 06, 2017 5:20 am
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by BegoneThoth » Mon Apr 23, 2018 11:54 pm
BegoneThoth wrote: ↑Sun Apr 22, 2018 11:48 pm
That's why I think a double or triple level slum-style apartment building in a few places on the server would be great. 24 more quarters, and RP as you 'move in' and ongoing rp as you work to move out.
Irongorn wrote:The Underdark Shipyard (now named 'Treadstone Locks') has received a large update, to accommodate the burgeoning population of the servers.
- 13 new houses
- The 'Treadstone Tenement', with 16 rooms for rent.
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Teshil
- Posts: 191
- Joined: Sun Jul 02, 2017 12:47 pm
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by Teshil » Tue Apr 24, 2018 12:19 am
Bravo!
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Irongron
- Server Owner/Creative Lead
- Posts: 4666
- Joined: Tue Sep 09, 2014 7:13 pm
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by Irongron » Tue Apr 24, 2018 12:36 am
Thanks for the feedback and suggestions in this thread. I dropped my current project to spend a fevered 14 hours following this up.
I chose the shipyard for a few reasons.
That its a wonderful original area made by Artos, but that had remained quite sparse for its size.
That the UD races really lacked a base of operations for surface endevours. The addition of a two-way portal should offer them the same benefit as the Arcane Tower.
And finally that it helps spread players from C&P to surface, which will hopefully aid with the problem of C&P frequently hitting its player peak.
I like the idea of adding these apartment blocks/tenenents, and would like to follow it up with a few more when I get the chance.
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Baron Saturday
- Posts: 2364
- Joined: Mon Sep 08, 2014 4:34 am
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by Baron Saturday » Tue Apr 24, 2018 1:16 am
Slum housing comes to Arelith! I love it.
Rolled: Helene d'Arque, Sara Lyonall
Shelved: Kels Vetian, Cin ys'Andalis, Saul Haidt
Playing: Oshe Jordain