Agreed. I’d honestly rather the instant exp go away if I was forced into a choice.TimeAdept wrote:Please no don't remove the adventure XP that's more the point of the writs than the actual XP. Doing your 3 writs for 1 day fuels RP much longer than that and is actually the best part of the system.
Do Quests Give Too Much XP?
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Re: Do Quests Give Too Much XP?
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Re: Do Quests Give Too Much XP?
I have met a lot more people now wanting to rp since it's easier to find people around their levels.Cybernet21 wrote:I think they acrtually encourage more RP now since characters who dont have much of adventurer on their personalities at least have a better reason to go around places killing monsters and trying to find groups for it and finding grouos is easier now wich makes characters meeting more people.afreshstart wrote:The quests are great but they give too much incentive to grinding, rather than roleplaying, I think it'd be better if there were 1-2 quests avaible each day but they gave more xp.
EDIT:And i think on the topic about being to much AXP/XP ,if you think that is the case then the argument "just dont do all the three quests" is pretty solid for me after all the systems doesnt make you do three quests a day,you have the option to but dont have to
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Re: Do Quests Give Too Much XP?
This is my opinion as well. Though in general, I think that how the quest system works currently is pretty ideal all around.Xerah wrote:Agreed. I’d honestly rather the instant exp go away if I was forced into a choice.TimeAdept wrote:Please no don't remove the adventure XP that's more the point of the writs than the actual XP. Doing your 3 writs for 1 day fuels RP much longer than that and is actually the best part of the system.
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Re: Do Quests Give Too Much XP?
I disagree strongly with this.ForgottenBhaal wrote:Did some testing. The adventure exp from quests could be lowered, or removed in my opinion, as you still get a flat exp bonus which is pretty damn nice.
Quests do give a lot of adventure XP, that is true, but that is a short time that I just spend RPing the hunts with energetic people, instead of grinding my brains off on the floor every day, and all the spare time that I get I can use to further my plots or enjoy my RP knowing that I'm getting my max RPR bonus and I am not pressured to leave soon to raise the meter again.
And I think we want to promote that, not the other way around.
If I had to choose, I'd just lower the instant XP.
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Re: Do Quests Give Too Much XP?
Same for me. XP for the quest, AXP for the revels.Iceborn wrote:If I had to choose, I'd just lower the instant XP.
Re: Do Quests Give Too Much XP?
I'd rather not have to choose. The system is fine. Leave it.
I've also found it actually aids in at least low level RP and in making beginning connections. The phrase "I work for the Registry" has thrown together more diverse low level parties than Ive ever seen before, leading to a sort of lowbie renaissance IMO.
Don't flatten the tires on a good thing.
I've also found it actually aids in at least low level RP and in making beginning connections. The phrase "I work for the Registry" has thrown together more diverse low level parties than Ive ever seen before, leading to a sort of lowbie renaissance IMO.
Don't flatten the tires on a good thing.
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Re: Do Quests Give Too Much XP?
After three days of doing quests, im set at 17000 adventure exp. Thats why I belive the amount of exp should be lowered, that you get. If you make it about one third, or perhaps even a half, it would be alot better. And perhaps it might just be best to outright remove the "set" exp you get, and only grant adventure exp.
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Re: Do Quests Give Too Much XP?
I can only assume that you're logging in, getting your quests, completing them pretty efficiently, and logging out for the day.ForgottenBhaal wrote:After three days of doing quests, im set at 17000 adventure exp. Thats why I belive the amount of exp should be lowered, that you get. If you make it about one third, or perhaps even a half, it would be alot better. And perhaps it might just be best to outright remove the "set" exp you get, and only grant adventure exp.
If so, that's a non-standard approach to playing and the fact that it seems a bit skewed to you probably isn't a major problem, imo.
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Re: Do Quests Give Too Much XP?
this 100%RedGiant wrote:I'd rather not have to choose. The system is fine. Leave it.
I've also found it actually aids in at least low level RP and in making beginning connections. The phrase "I work for the Registry" has thrown together more diverse low level parties than Ive ever seen before, leading to a sort of lowbie renaissance IMO.
Don't flatten the tires on a good thing.
BegoneThoth wrote:Hardcore player here
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Re: Do Quests Give Too Much XP?
I'm quite fond of the system as it is. It's wonderful to be able to remain reasonably on-par with folks, even while I've got limited play hours. Being able to reach the low epics and know I can sit back and RP and continue to make some progress off of the stored adventure RP goes a long way towards satisfying that little must progress imp screeching in the back of my head.
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Re: Do Quests Give Too Much XP?
Not really. I've been playing quite activly over these three days, and yet I've got this amount of exp.Cataclysm of Iron wrote:I can only assume that you're logging in, getting your quests, completing them pretty efficiently, and logging out for the day.ForgottenBhaal wrote:After three days of doing quests, im set at 17000 adventure exp. Thats why I belive the amount of exp should be lowered, that you get. If you make it about one third, or perhaps even a half, it would be alot better. And perhaps it might just be best to outright remove the "set" exp you get, and only grant adventure exp.
If so, that's a non-standard approach to playing and the fact that it seems a bit skewed to you probably isn't a major problem, imo.
Re: Do Quests Give Too Much XP?
It does end eventually.
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Re: Do Quests Give Too Much XP?
Fair enough!ForgottenBhaal wrote:Not really. I've been playing quite activly over these three days, and yet I've got this amount of exp.Cataclysm of Iron wrote:I can only assume that you're logging in, getting your quests, completing them pretty efficiently, and logging out for the day.ForgottenBhaal wrote:After three days of doing quests, im set at 17000 adventure exp. Thats why I belive the amount of exp should be lowered, that you get. If you make it about one third, or perhaps even a half, it would be alot better. And perhaps it might just be best to outright remove the "set" exp you get, and only grant adventure exp.
If so, that's a non-standard approach to playing and the fact that it seems a bit skewed to you probably isn't a major problem, imo.
Xerah wrote: People have a very weird possessive nature over a lot of things in Arelith.
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Re: Do Quests Give Too Much XP?
I've been up to 25k adv exp doing quests, a little hunting, exploration, a lot of crafting and most of my time spent RPing in Andunor.ForgottenBhaal wrote:Not really. I've been playing quite activly over these three days, and yet I've got this amount of exp.Cataclysm of Iron wrote:I can only assume that you're logging in, getting your quests, completing them pretty efficiently, and logging out for the day.ForgottenBhaal wrote:After three days of doing quests, im set at 17000 adventure exp. Thats why I belive the amount of exp should be lowered, that you get. If you make it about one third, or perhaps even a half, it would be alot better. And perhaps it might just be best to outright remove the "set" exp you get, and only grant adventure exp.
If so, that's a non-standard approach to playing and the fact that it seems a bit skewed to you probably isn't a major problem, imo.
Twice I've floored down to negative. And this is not remotely as much experience as it sounds.
After all, to get from level 25 to 26 you need 25k.
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Re: Do Quests Give Too Much XP?
1) Since quests are limited to 3 per 24hr IRL day, I'm really not sure how your amassing that much at low level. I'm getting maybe 2-3k.
2) Assuming your claims are correct, and further assuming median RPR of 20, you will get 40xp of that back per in-game hour. That 17,000 will take you 425 in-game hours to utilize. Granted we operate on a very rough 10 to 1 time compression, so even with in-game hours taking 6.5 6 min IRL, this will take you 2,762.5 2,550 minutes of solid game play or roughly 46 42.5 hours to see the benefit of.
That is easily double to triple the play time for the entire game of say...Halo Reach or Dishonored (sorry showing my age here). If you are an energy-drink consuming, unmarried, college kid in-between semesters, I realize this is nothing for you. But much of our community falls into other demographics. If you are a working stiff who plays 1-2 hours a day if lucky, it will take you a solid month and a half to work this pool off.
3) And everything Iceborn said. This 46 42.5 hours of boosted gameplay doesn't even advance you one level in high epics. These numbers might post impressively, but as far as levelling speed, this only shifts the gears on the casual player's levelling lawnmower from the double-turtle setting to the turtle setting.
Ergo, I still think its fine.
*Edit: Math corrected thanks to Pinata
2) Assuming your claims are correct, and further assuming median RPR of 20, you will get 40xp of that back per in-game hour. That 17,000 will take you 425 in-game hours to utilize. Granted we operate on a very rough 10 to 1 time compression, so even with in-game hours taking 6.5 6 min IRL, this will take you 2,762.5 2,550 minutes of solid game play or roughly 46 42.5 hours to see the benefit of.
That is easily double to triple the play time for the entire game of say...Halo Reach or Dishonored (sorry showing my age here). If you are an energy-drink consuming, unmarried, college kid in-between semesters, I realize this is nothing for you. But much of our community falls into other demographics. If you are a working stiff who plays 1-2 hours a day if lucky, it will take you a solid month and a half to work this pool off.
3) And everything Iceborn said. This 46 42.5 hours of boosted gameplay doesn't even advance you one level in high epics. These numbers might post impressively, but as far as levelling speed, this only shifts the gears on the casual player's levelling lawnmower from the double-turtle setting to the turtle setting.
Ergo, I still think its fine.
*Edit: Math corrected thanks to Pinata
Last edited by RedGiant on Wed Mar 07, 2018 6:17 am, edited 6 times in total.
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Re: Do Quests Give Too Much XP?
For reference, they're 6 minutes.RedGiant wrote:so even with in-game hours taking 6.5 min IRL
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Re: Do Quests Give Too Much XP?
I believe there are level tiers now.
Which is sad, for now big characters can't help little characters out anymore. And we have nearly the same dynamic as before.
Which is sad, for now big characters can't help little characters out anymore. And we have nearly the same dynamic as before.
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Re: Do Quests Give Too Much XP?
They are, but each quest has an individual daily timer.BegoneThoth wrote:Are quests no longer repeatable?
This was part of the original system, but wasn't functional until recently due to timestamp recording issues.
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Re: Do Quests Give Too Much XP?
Thanks for clarifying!yellowcateyes wrote:They are, but each quest has an individual daily timer.BegoneThoth wrote:Are quests no longer repeatable?
This was part of the original system, but wasn't functional until recently due to timestamp recording issues.
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Re: Do Quests Give Too Much XP?
The quest xp is the only thing that makes leveling now at least bearable. Just leave it as is.
Now you can actually suffer through the process of leveling a rogue or monk, which was borderline masochistic before. It's still a pain, but the instant bonus exp helps enormous, and let's be honest the adventure exp is just the replacement for lassoing. Lassoing was annoying. Let's all be adventurers for once.
Now you can actually suffer through the process of leveling a rogue or monk, which was borderline masochistic before. It's still a pain, but the instant bonus exp helps enormous, and let's be honest the adventure exp is just the replacement for lassoing. Lassoing was annoying. Let's all be adventurers for once.
Re: Do Quests Give Too Much XP?
As someone who can only play on weekends really, quests are so nice! Please don't nerf them.
In terms of lassoing, it's still useful and fun. I think the issue with it is that due to Wharftown's destruction you are limited to bringing your captives across the server to Cordor (where you get no gold reward, cause Cordor sux) or all the way to Sibayad. I wish there was some place more convenient like Wharftown was.
In terms of lassoing, it's still useful and fun. I think the issue with it is that due to Wharftown's destruction you are limited to bringing your captives across the server to Cordor (where you get no gold reward, cause Cordor sux) or all the way to Sibayad. I wish there was some place more convenient like Wharftown was.
Re: Do Quests Give Too Much XP?
Love the quests how they are now.
I'd vamp up the difficulty however... the hard ones are the most fun. Make the supereasy ones go away and keep the difficulty at hard so the adventurers doing them can get whole stories out of the experience.
I'd vamp up the difficulty however... the hard ones are the most fun. Make the supereasy ones go away and keep the difficulty at hard so the adventurers doing them can get whole stories out of the experience.
Re: Do Quests Give Too Much XP?
That'd make it more difficult for people who are not particularly good/have a lot of time/have a weak build early on.Skeletor wrote:Love the quests how they are now.
I'd vamp up the difficulty however... the hard ones are the most fun. Make the supereasy ones go away and keep the difficulty at hard so the adventurers doing them can get whole stories out of the experience.
The hard quests are already more rewarding anyway.
Re: Do Quests Give Too Much XP?
I like the variety. Some real hard some not. That way if I am a rogue built to openlocks and no one is around I am not stuck. I can still do some of the easier ones that might not give as much xp or gold but I can still do something.
I will say there are some I'll never do again, like the bugbear one where you have to run about everywhere to find them and then it seems as if Bugbear Shamans are super are. Ohhh that one is evil.
I will say there are some I'll never do again, like the bugbear one where you have to run about everywhere to find them and then it seems as if Bugbear Shamans are super are. Ohhh that one is evil.