Spell Componants?
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Spell Componants?
It doesn't make sense to me that spell components are being made by artists only. RL wise and RP wise. To me, that feels more like something an alchemist should be able to do only.
Artistry is about sculpture crafting, painting, jewelry, and design of things well.. considered artistic. It's about design and 'creativity'. It's why most fixtures are either artistry or carpentry (Carpentry is actually considered an art-form and many artists make wooden sculptures these days etc).
Alchemy is able producing items from a chemical standpoint. IE essences, bullets, potion making, etc. It is a mages usual craft or what they usually learn.
By that definition, spell components should be in alchemy.
And just as a disclaimer, I'm not even playing a mage atm. This change doesn't directly affect me.
I hate to say this, but other than knowingly screwing many current mages with this change as spell components will be annoying for them to get now because you can't reallocate your crafting points... This change doesn't make sense to me. What so ever.
My feed back is that I feel the change needs to be reversed. Take crafting spell components away from artistry and give it back to alchemy. That makes logical sense in my mind.
If someone would like to explain the reasoning or an explanation for it goes, I would love to hear it.
Artistry is about sculpture crafting, painting, jewelry, and design of things well.. considered artistic. It's about design and 'creativity'. It's why most fixtures are either artistry or carpentry (Carpentry is actually considered an art-form and many artists make wooden sculptures these days etc).
Alchemy is able producing items from a chemical standpoint. IE essences, bullets, potion making, etc. It is a mages usual craft or what they usually learn.
By that definition, spell components should be in alchemy.
And just as a disclaimer, I'm not even playing a mage atm. This change doesn't directly affect me.
I hate to say this, but other than knowingly screwing many current mages with this change as spell components will be annoying for them to get now because you can't reallocate your crafting points... This change doesn't make sense to me. What so ever.
My feed back is that I feel the change needs to be reversed. Take crafting spell components away from artistry and give it back to alchemy. That makes logical sense in my mind.
If someone would like to explain the reasoning or an explanation for it goes, I would love to hear it.
"We rise and we fall
and we break
and we make our mistakes
and if there's a reason
I'm still alive
when so many have died,
then I'm willing' to wait for it."
and we break
and we make our mistakes
and if there's a reason
I'm still alive
when so many have died,
then I'm willing' to wait for it."
Re: Spell Componants?
Alchemy thin components not the small ones.
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Re: Spell Componants?
They are. You can find them under Miscellaneous Small. Item ID: 618The Salt Elemental wrote:spell components should be in alchemy.
Re: Spell Componants?
Alchemy still has spell components, if that was the reason of this thread.
One slot ones still under small.
Two slot ones that dont stack under thin.
Tested just now.
One slot ones still under small.
Two slot ones that dont stack under thin.
Tested just now.
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Re: Spell Componants?
I believe the point of the update was to make it so that alchemy and art both create the same component, and to get rid of the redundant alchemy-based component. It's just cleaning up.
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Shelved: Kels Vetian, Cin ys'Andalis, Saul Haidt
Playing: Oshe Jordain
Re: Spell Componants?
Alchemy thin components not the small ones.
Baron Saturday wrote:I believe the point of the update was to make it so that alchemy and art both create the same component, and to get rid of the redundant alchemy-based component. It's just cleaning up.
This.
Art crafting and alchemy will both make the small components.
And there will no longer be a way to make thin components.
Re: Spell Componants?
The confusion is from the Announcement thread, which says:
"Alchemy thin components now require 20 levels in harper scout, this is allow any currently in production to be finished while preventing any new ones to be made for it's eventual removal."
I think he meant to say "Art Crafting thin components." Alchemy made the small ones that both skills now make.
"Alchemy thin components now require 20 levels in harper scout, this is allow any currently in production to be finished while preventing any new ones to be made for it's eventual removal."
I think he meant to say "Art Crafting thin components." Alchemy made the small ones that both skills now make.
Re: Spell Componants?
Alchemy made both thin and small ones.
No one made the alchemy thin ones because they were at the end (then in the middle) of a 54 item list.
No one made the alchemy thin ones because they were at the end (then in the middle) of a 54 item list.
Re: Spell Componants?
Aha, never knew about those.