Show us what you got!
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Show us what you got!
Okay! here goes!
Lets see the biggest DAMAGE number possible! Melee/Ranged attack.
Rules
You can only have buffs you casted yourself. (Wands and scrolls are accaptable if you have the UDM/Class for it)
All ECLs are open (Maximum +5).
Only Arelith rules (Feat changes, Spell changes etc.)
No damage spells (Hell ball etc.) (Imbuing your weapon is okay)
The target does not take any sort of extra damage.
The taget Counts as your best favorite enemy.
The target can get hit by Any smite ability.
The target is living.
All dice are Max rolled
LET THE GAMES BEGIN
Lets see the biggest DAMAGE number possible! Melee/Ranged attack.
Rules
You can only have buffs you casted yourself. (Wands and scrolls are accaptable if you have the UDM/Class for it)
All ECLs are open (Maximum +5).
Only Arelith rules (Feat changes, Spell changes etc.)
No damage spells (Hell ball etc.) (Imbuing your weapon is okay)
The target does not take any sort of extra damage.
The taget Counts as your best favorite enemy.
The target can get hit by Any smite ability.
The target is living.
All dice are Max rolled
LET THE GAMES BEGIN
Last edited by Zalius on Wed Mar 06, 2019 12:08 am, edited 1 time in total.
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Re: Show us what you got!
The highest damage is likely an Half-orc Aasimar Paladin with Great Smite feats and wielding a scythe.
The only way to improve upon that is squeezing WM 5 in there for the x5 multiplier, which may be doable using CoT for pre-reqs. I would not build this though, it is terrible for so many different reasons.
Edit: I went ahead and played with it a bit.
Half-Orc seems bad because you cant get WM as easily that way.
With a Human Aasimar with Gift of Cha and Cha Aasimar bloodline you can get 25 Charisma at level 20.
So you do 15 Paladin, 5 WM pre-epic
And then 10 CoT taking Great Smite up to IX using level ups and CoT bonus feats
I do not think you can get Divine Might as well and it is not worth losing it over a Great Smite if we are going for top damage.
The only way to improve upon that is squeezing WM 5 in there for the x5 multiplier, which may be doable using CoT for pre-reqs. I would not build this though, it is terrible for so many different reasons.
Edit: I went ahead and played with it a bit.
Half-Orc seems bad because you cant get WM as easily that way.
With a Human Aasimar with Gift of Cha and Cha Aasimar bloodline you can get 25 Charisma at level 20.
So you do 15 Paladin, 5 WM pre-epic
And then 10 CoT taking Great Smite up to IX using level ups and CoT bonus feats
I do not think you can get Divine Might as well and it is not worth losing it over a Great Smite if we are going for top damage.
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Re: Show us what you got!
Are we all assuming maximum roll on the dices here? Or average damage? Such as 2d6 sneak attack would be 12 max, or 7 average. And would SA always be applied to every single attack, or just the first flurry?
Re: Show us what you got!
Max damage is probably from 23/7 SS/WM build on scythe (its nearly imposible to get it to max lvl and play it..but still posible)
Re: Show us what you got!
I was thinking Max Roll and with only one attack
Re: Show us what you got!
Paladin w/ Great Smite VIII will just about beat everyone in this competition. Assuming full CHA investment to 26, a Paladin L17/Rogue 3/CoT10 will do on a critical hit with Scythe:
8d4 Scythe
60 STR (4x(10 + 1/2 STR))
16 Positive (+4 Essence)
56 Divine (14x4 Divine Might)
864 Smite ((27x8)x4)
4d6 Negative (1d6 Neg. Essence)
20 Enchantment (+5 from Holy Avenger)
4d6 vs. Evil (Holy Avenger)
20 Magic Damage (Divine Favor)
4 Damage (Aid)
4 Damage (Prayer)
4 Damage (Bless)
Maximum damage of 1132
8d4 Scythe
60 STR (4x(10 + 1/2 STR))
16 Positive (+4 Essence)
56 Divine (14x4 Divine Might)
864 Smite ((27x8)x4)
4d6 Negative (1d6 Neg. Essence)
20 Enchantment (+5 from Holy Avenger)
4d6 vs. Evil (Holy Avenger)
20 Magic Damage (Divine Favor)
4 Damage (Aid)
4 Damage (Prayer)
4 Damage (Bless)
Maximum damage of 1132
Re: Show us what you got!
Skip the rogue, go 10 CoT for more Great Smite presuming we're pure CoT in epic to maximize how many Great Smite we can take. . Aid doesn't add damage, just AB. Bless doesn't add damage, just AB. We need to probably be an Aasimar with CHA gift to boot to make sure we can get 25 charisma by level 20, and not need to waste any time. This alone will change your damage calculations by quite a bit, since we'll likely be ending at 26 charisma, changing our STR and CHA damage numbers.
If we're WM memeing, 7 paladin 5 WM 18 CoT.
If you're talking about *sustained* damage, then the STR monk/PDK/assassin with dual kamas, if allowed to do nothing but sneak attack its enemy presuming best case situation, is I'm relatively sure the best sustained damage in the game, with Great Smite Scythe being the highest single damage hit.
If we're WM memeing, 7 paladin 5 WM 18 CoT.
If you're talking about *sustained* damage, then the STR monk/PDK/assassin with dual kamas, if allowed to do nothing but sneak attack its enemy presuming best case situation, is I'm relatively sure the best sustained damage in the game, with Great Smite Scythe being the highest single damage hit.
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Re: Show us what you got!
I have a theoretical idea which can pass beyond the damage mark which Ork has presented....
Its a PARRYING scythe Paladin with Great Smite... its extremely situational but doable.
So everything what Ork has written but with a lot of ranks in Parry and doing a Great Smite during a Parry riposte attack which would add You additional hmm.. 20 or 100 damage depending if the parry bonus damage is multiplied by crit.
Its a PARRYING scythe Paladin with Great Smite... its extremely situational but doable.
So everything what Ork has written but with a lot of ranks in Parry and doing a Great Smite during a Parry riposte attack which would add You additional hmm.. 20 or 100 damage depending if the parry bonus damage is multiplied by crit.
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Re: Show us what you got!
This does not work, CoT pre-epic has bonus feats every 2 levels, but every 4 in epic levels, so you need to take the first CoT level at 20 to maximize Great Smiting.TimeAdept wrote: ↑Wed Mar 06, 2019 5:28 amSkip the rogue, go 10 CoT for more Great Smite presuming we're pure CoT in epic to maximize how many Great Smite we can take. . Aid doesn't add damage, just AB. Bless doesn't add damage, just AB. We need to probably be an Aasimar with CHA gift to boot to make sure we can get 25 charisma by level 20, and not need to waste any time. This alone will change your damage calculations by quite a bit, since we'll likely be ending at 26 charisma, changing our STR and CHA damage numbers.
If we're WM memeing, 7 paladin 5 WM 18 CoT.
If you're talking about *sustained* damage, then the STR monk/PDK/assassin with dual kamas, if allowed to do nothing but sneak attack its enemy presuming best case situation, is I'm relatively sure the best sustained damage in the game, with Great Smite Scythe being the highest single damage hit.
Also, the Paladin15/WM5/CoT10 is superior in terms of max damage to Ork's build. With Great Smiting IX that is 250 raw physical damage per Smite, while x5 is 1250, an already superior number to Ork's total maximum damage. Ork's build, is however, actually sort of viable in Arelith.
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Re: Show us what you got!
It's most definitely a paladin weaponmaster cot wielding a scythe.
Re: Show us what you got!
You would do 20 paladin 10 CoT with all 10 CoT in epic, so you get 5 extra bonus feats in epic. It's still every even level.Shadowy Reality wrote: ↑Wed Mar 06, 2019 6:42 pmThis does not work, CoT pre-epic has bonus feats every 2 levels, but every 4 in epic levels, so you need to take the first CoT level at 20 to maximize Great Smiting.TimeAdept wrote: ↑Wed Mar 06, 2019 5:28 amSkip the rogue, go 10 CoT for more Great Smite presuming we're pure CoT in epic to maximize how many Great Smite we can take. . Aid doesn't add damage, just AB. Bless doesn't add damage, just AB. We need to probably be an Aasimar with CHA gift to boot to make sure we can get 25 charisma by level 20, and not need to waste any time. This alone will change your damage calculations by quite a bit, since we'll likely be ending at 26 charisma, changing our STR and CHA damage numbers.
If we're WM memeing, 7 paladin 5 WM 18 CoT.
If you're talking about *sustained* damage, then the STR monk/PDK/assassin with dual kamas, if allowed to do nothing but sneak attack its enemy presuming best case situation, is I'm relatively sure the best sustained damage in the game, with Great Smite Scythe being the highest single damage hit.
Also, the Paladin15/WM5/CoT10 is superior in terms of max damage to Ork's build. With Great Smiting IX that is 250 raw physical damage per Smite, while x5 is 1250, an already superior number to Ork's total maximum damage. Ork's build, is however, actually sort of viable in Arelith.
But yes, WM is going to add more damage. I chose more CoT b/c I thought the more damage from divine wrath at 15 outweighs the slight scaling from divine favor. You end up damage positive over paladin by having more CoT levels, but you're right, it lowers how many Great Smite you can take, so it ends up more net damage overall to take less CoT.
Re: Show us what you got!
Here's what's achievable on Arelith with the 15 Paladin/5WM/10 CoT
Great Smite VIII is the max for the WM build. Why? You need 25 CHA to take GS and you also need 13 in dex and 13 in int. You sacrifice everything to get a starting stat of 19 CHA. You do not get divine might. There's just not enough feats. In spite of all that. Here's the damage I was able to smack at a blackguard with.
You get ONE shot with this ability, and you better pray it is a 18, 19 or 20. Otherwise you've really got nothing else to keep you alive.
Should you play this build? No. You will die. A lot. Not just PvP, especially in PvM. You're a literal one-trick pony with nothing else to shore up defenses or offenses.
Great Smite VIII is the max for the WM build. Why? You need 25 CHA to take GS and you also need 13 in dex and 13 in int. You sacrifice everything to get a starting stat of 19 CHA. You do not get divine might. There's just not enough feats. In spite of all that. Here's the damage I was able to smack at a blackguard with.
You get ONE shot with this ability, and you better pray it is a 18, 19 or 20. Otherwise you've really got nothing else to keep you alive.
Should you play this build? No. You will die. A lot. Not just PvP, especially in PvM. You're a literal one-trick pony with nothing else to shore up defenses or offenses.
Re: Show us what you got!
But if you are sadist you will have big smile when that crit is done, and you see that gory mess what was left on your felow opponent after jsut one of your hits...And small bigNumberOrgasm on top of itOrk wrote: ↑Thu Mar 07, 2019 1:05 amHere's what's achievable on Arelith with the 15 Paladin/5WM/10 CoT
Great Smite VIII is the max for the WM build. Why? You need 25 CHA to take GS and you also need 13 in dex and 13 in int. You sacrifice everything to get a starting stat of 19 CHA. You do not get divine might. There's just not enough feats. In spite of all that. Here's the damage I was able to smack at a blackguard with.
You get ONE shot with this ability, and you better pray it is a 18, 19 or 20. Otherwise you've really got nothing else to keep you alive.
Should you play this build? No. You will die. A lot. Not just PvP, especially in PvM. You're a literal one-trick pony with nothing else to shore up defenses or offenses.
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Re: Show us what you got!
I theory-crafted a Paladin/CoT/Harper Paragon build ages ago. It doesn't get UMD, but it gets the essential immunities from divine spell access (deathward, freedom) and jacked out saves to boot. It took extra smiting, for three chances, used a longsword (one-hand, tower shield, for a 17-20 x2 modifier...and holy avenger). If you take Paragon at epic levels, your favored enemy feat can be replaced with Great Charisma, twice.
Comes with divine might and divine shield built in, without the requirement for power attack - so while you have to invest alertness and iron will, technically you get those in exchange - and also get to ignore the power attack feat requirement for them. While you won't get weaponmaster bonuses, you are considerably more survivable, and getting somewhere around (I'll look for the file for an exact number) Great Smite 7 iirc while still getting other "essential" feats and 3 chances at an extra 450+ bonus damage on a 17-20 vs. an evil target still means you're not going to shine at much else- but you'll be able to be a useful semi-tank and have a full BAB to go with it, at least.
Also, smacking a boss monster in the face for that kind of damage to end the fight is absolutely a moment of awesome, no matter how useless you might have been for the entirety of the dungeon before. As dangerous as some bosses are, I argue anyone who smacks anything at the end of a dungeon for 1000+ damage did their job perfectly. If they took damage before they got there, their companions are the ones who messed up.
Comes with divine might and divine shield built in, without the requirement for power attack - so while you have to invest alertness and iron will, technically you get those in exchange - and also get to ignore the power attack feat requirement for them. While you won't get weaponmaster bonuses, you are considerably more survivable, and getting somewhere around (I'll look for the file for an exact number) Great Smite 7 iirc while still getting other "essential" feats and 3 chances at an extra 450+ bonus damage on a 17-20 vs. an evil target still means you're not going to shine at much else- but you'll be able to be a useful semi-tank and have a full BAB to go with it, at least.
Also, smacking a boss monster in the face for that kind of damage to end the fight is absolutely a moment of awesome, no matter how useless you might have been for the entirety of the dungeon before. As dangerous as some bosses are, I argue anyone who smacks anything at the end of a dungeon for 1000+ damage did their job perfectly. If they took damage before they got there, their companions are the ones who messed up.
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Re: Show us what you got!
You have to be old to remember where this all started...
http://web.archive.org/web/201002101342 ... adept.html
http://web.archive.org/web/201002101342 ... adept.html
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Re: Show us what you got!
Assuming you're able to 5% a Scythe with 4d4 extra damage, then rune it for 5d4 base, and that you're fighting an Outsider with no elemental/magical resistances to damage...
The highest number I could get (with max rolls on everything) on that 15/5/10 was 1545. Here's my math breakdown:
8 (Physical - Scythe 2d4 base damage)
5 (Physical - Enhancement Bonus physical from Holy Sword)
12 (Divine - 2d6 to Outsider from CL 13+ Bless Weapon)
4 (Sonic - CL 15 Deafening Clang)
4 (Acid - 1d4 Enchant)
4 (Negative - 1d4 Enchant)
4 (Positive - 1d4 Enchant)
4 (Electric - 1d4 Enchant)
4 (Cold - 1d4 Enchant)
5 (Typeless "Divine" - Divine Wrath)
5 (Magical - Divine Favor)
12 (STR 1.5x Mod)
8 (Fire - 1d8 Temp Essence)
225 (Physical - Smite + Great Smite 8)
5 (Physical - Power Attack)
-----
309 on a hit
x5
-----
1545 on a COMPLETE max roll.
The highest number I could get (with max rolls on everything) on that 15/5/10 was 1545. Here's my math breakdown:
8 (Physical - Scythe 2d4 base damage)
5 (Physical - Enhancement Bonus physical from Holy Sword)
12 (Divine - 2d6 to Outsider from CL 13+ Bless Weapon)
4 (Sonic - CL 15 Deafening Clang)
4 (Acid - 1d4 Enchant)
4 (Negative - 1d4 Enchant)
4 (Positive - 1d4 Enchant)
4 (Electric - 1d4 Enchant)
4 (Cold - 1d4 Enchant)
5 (Typeless "Divine" - Divine Wrath)
5 (Magical - Divine Favor)
12 (STR 1.5x Mod)
8 (Fire - 1d8 Temp Essence)
225 (Physical - Smite + Great Smite 8)
5 (Physical - Power Attack)
-----
309 on a hit
x5
-----
1545 on a COMPLETE max roll.
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Re: Show us what you got!
"I do not downgrade myself to slain some -basic- beings. I only am here for the dragon. Ah, there he is."Aelryn Bloodmoon wrote: ↑Thu Mar 07, 2019 5:35 amI theory-crafted a Paladin/CoT/Harper Paragon build ages ago. It doesn't get UMD, but it gets the essential immunities from divine spell access (deathward, freedom) and jacked out saves to boot. It took extra smiting, for three chances, used a longsword (one-hand, tower shield, for a 17-20 x2 modifier...and holy avenger). If you take Paragon at epic levels, your favored enemy feat can be replaced with Great Charisma, twice.
Comes with divine might and divine shield built in, without the requirement for power attack - so while you have to invest alertness and iron will, technically you get those in exchange - and also get to ignore the power attack feat requirement for them. While you won't get weaponmaster bonuses, you are considerably more survivable, and getting somewhere around (I'll look for the file for an exact number) Great Smite 7 iirc while still getting other "essential" feats and 3 chances at an extra 450+ bonus damage on a 17-20 vs. an evil target still means you're not going to shine at much else- but you'll be able to be a useful semi-tank and have a full BAB to go with it, at least.
Also, smacking a boss monster in the face for that kind of damage to end the fight is absolutely a moment of awesome, no matter how useless you might have been for the entirety of the dungeon before. As dangerous as some bosses are, I argue anyone who smacks anything at the end of a dungeon for 1000+ damage did their job perfectly. If they took damage before they got there, their companions are the ones who messed up.
*Triple 1200 crit*