I had the typical wayfarer "good gal" ranger archetype and was content with her RP and build, the latter more so after Kenji helped me tweak it to be both fun and optimal for me. Though I always wondered what if the same concept had a dark side?
After seeing this thread and finding out about the "Drow Ranger" Traxex from DOTA; I got inspired to make an Arcane Archer 15 / Ranger 10 / Shadowdancer 05. I see her as the complete opposite of my original ranger: A shadow archer who only cares for herself and those she deems worthy.
I was wondering if I could get some help optimizing her as much as possible. I would like the class choices to stay as-is due to the RP. (Her last name will be Shadowshot after all). I'm hoping it can also work out to be a decent build for PvE and possibly PvP, though the former is more likely.
So far this is what I have:
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Race: Elf (Drow)
Alignment: Chaotic Neutral
Class: 15 Arcane Archer / 10 Ranger / 05 Shadowdancer
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Description
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"I walk alone, but the shadows are company enough."
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Main Attributes
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STR: 10
DEX: 18
CON: 14
WIS: 12
INT: 12 (14) Drow Bonus
CHA: 08 (10) Drow Bonus
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Gifts
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+2 ECL for being a Drow.
+1 ECL from Gift of Craftsmanship (+10 crafting points).
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Skills
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33 Discipline
33 Hide
33 Move Silently
10 Search
33 Spot
30 Tumble
... Not sure where to put the rest.
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Class Progression
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01 Ranger 01 Bundle of iron arrows: +1 Piercing damage.
Archer Path: Point Blank Shot, Rapid Shot, Rapid Reload
02 Ranger 02
03 Ranger 03
04 Ranger 04 +2 Bonus Ranger Damage (Archer Path)
05 Ranger 05 Bundle of steel arrows: +2 Piercing damage.
06 Ranger 06
07 Ranger 07
08 Shadowdancer 01
09 Shadowdancer 02 Darkvision, Evasion, Uncanny Dodge I
10 Shadowdancer 03 Shadow Daze, Summon Shadow
11 Arcane Archer 01 Enchant Arrow I
12 Arcane Archer 02
13 Arcane Archer 03 Enchant Arrow II
14 Arcane Archer 04
15 Arcane Archer 05 Enchant Arrow III
16 Arcane Archer 06
17 Arcane Archer 07 Enchant Arrow IV
18 Arcane Archer 08
19 Arcane Archer 09 Enchant Arrow V (Capable of bypassing damage reduction.)
20 Arcane Archer 10
21 Arcane Archer 11 Enchant Arrow VI
22 Arcane Archer 12
23 Arcane Archer 13 Enchant Arrow VII
24 Arcane Archer 14 AA Bonus Feat
25 Arcane Archer 15 Enchant Arrow VIII
26 Shadowdancer 04 Shadow Evade
27 Shadowdancer 05 Hide in Plain Sight, Defensive Roll, Uncanny Dodge II, Tumble Dump (30), Spellcraft Dump (15)
28 Ranger 08
29 Ranger 09
30 Ranger 10 Bundle of damask arrows: +3 Piercing damage, Discipline Dump (33)
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Feats
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01 Point Blank Shot, Rapid Shot, Rapid Reload [Archer Path]
Strong Soul
Favored Enemy: Half-Orc [Ranger]
03 Weapon Focus: Longbow
05 Favored Enemy: Halflings [Ranger]
Studied Enemy: Human [Ranger Arelith Feature]
06 Dodge
09 Mobility
Called Shot [Archer Path]
10 Favored Enemy: Elves [Ranger]
Studied Enemy: Half-Elves [Ranger Arelith Feature]
12 Blind-Fight
15 Iron Will
18 Improved Critical: Longbow
21 Epic Weapon Focus: Longbow
24 Epic Prowess, Epic Will [Arcane Archer 14 - Bonus Feat]
27 Blinding Speed
30 Great Dexterity
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Gear
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* Ashwood Longbow
Damage: 1d8 Piercing 20x3
Dexterity +2
Attack Bonus: +3
Massive Criticals: 2d10
Mighty +4
Runic
* Penumbral Vestment
Material: Cloth
Armor Bonus: +3
Skill Bonus: Move Silently +4
Skill Bonus: Hide +4
Shadow Shield (13) 2 uses/day
Usable by: Shadowdancer
Increased UMD Requirement (45)
... Not sure what else.
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Crafting - Fletcher
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47 Carpenter
13 Herbalism
08 Forging
01 Art Crafting
01 Tailoring
Thanks to Kenji's guide to the assembly templates; I can't help but pick this for an archer.
Thank ya'll so much for your time. Thank you too, Kenji, for helping me with the other ranger's build! I appreciate all input.