24th level rogue grenades worth it..?
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Re: 24th level rogue grenades worth it..?
The fact that grenadiers are now a thing makes me so happy.
Rolled: Helene d'Arque, Sara Lyonall
Shelved: Kels Vetian, Cin ys'Andalis, Saul Haidt
Playing: Oshe Jordain
Shelved: Kels Vetian, Cin ys'Andalis, Saul Haidt
Playing: Oshe Jordain
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Re: 24th level rogue grenades worth it..?
Paralyze immunity/FoM doesn't protect you from caltrops.
Re: 24th level rogue grenades worth it..?
FoM should protect from the movement speed reduction but not from the immobilize effect.
Characters: all poor babies suffering from neglect
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Re: 24th level rogue grenades worth it..?
On the armor topic, what's a good sub-out for the armor of the wilds of you aren't an elf?
Monte Cook wrote:The idea here is that the game just gives the rules, and players figure out the ins and outs for themselves -- players are rewarded for achieving mastery of the rules and making good choices rather than poor ones.
Re: 24th level rogue grenades worth it..?
Armor of the Wilds. It's only DC 35 UMD.The Greater Good wrote: ↑Wed Aug 08, 2018 2:22 amOn the armor topic, what's a good sub-out for the armor of the wilds of you aren't an elf?
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Re: 24th level rogue grenades worth it..?
Rogue leathers are hawt. http://wiki.arelith.com/Tailoring#Armor_.28Light.29
Armor Bonus: +4
Enhancement Bonus: Dexterity +1
Rogue Cunning (3) 1 use/day
Spell Resistance: 26
Runic
Armor Bonus: +4
Enhancement Bonus: Dexterity +1
Rogue Cunning (3) 1 use/day
Spell Resistance: 26
Runic
Characters: all poor babies suffering from neglect