Arelith Builds on PvE modules

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Cybernet21
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Arelith Builds on PvE modules

Post by Cybernet21 » Tue Jan 09, 2018 7:36 pm

Are the PvE arelith builds actually good for modules like the OG,DLC's,And modules like Aielund saga (the one i'm specifically thinking on playing)?

Or should i build the characters completely different for singlepayer PvE modules?
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Baron Saturday
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Re: Arelith Builds on PvE modules

Post by Baron Saturday » Tue Jan 09, 2018 8:28 pm

Some things cross over, like what feats and skills are useful, but a lot of Arelith builds are pretty dependant on custom changes, the enchanting system, extremely easy access to scrolls and wands, and the lack of a multiclass penalty.

There's quite a few builds on the NWN wiki that are more specific to the original campaigns, if you need ideas.
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Hunter548
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Re: Arelith Builds on PvE modules

Post by Hunter548 » Tue Jan 09, 2018 9:07 pm

Bardadin, old-school style WMs (16+ WM levels), most rogue builds, rogue/monk especially, Minimal paladin/bg divine might and shield builds, and most monk builds are all relatively "vanilla" as far as what they rely on.
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Ork
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Re: Arelith Builds on PvE modules

Post by Ork » Wed Jan 10, 2018 5:48 pm

37 sorc/2 rogue/1 pally

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