Bad Build Questions
Moderators: Active DMs, Forum Moderators
Re: Bad Build Questions
Tantalizing, CN is even a possible Malarite cleric alignment.
The GrumpyCat wrote:I CLICK THE HOSTIBLE BUTTON NOW U ARE DED!
Irongron wrote:The slaughter, i am afraid, will not abate.
Re: Bad Build Questions
But deliberately staying as a werewolf is almost guaranteed to drop your alignment since sooner or later you will kill or hurt someone(s) when you fail a save, something you could have prevented by seeking a cure.RedGiant wrote:Tantalizing, CN is even a possible Malarite cleric alignment.
-
- Arelith Gold Supporter
- Posts: 1037
- Joined: Wed Aug 17, 2016 11:53 am
Re: Bad Build Questions
May I ask which DM told you or supported this? I have personally played a character who liked being a werewolf, I have also played with players who liked being a werewolf, Characters are weird, some love the feel of power even at the cost of control. So unless you have DM backing that says it must be a 5%, please respect that it isn't.Terenfel wrote:
i like the Werewolf RP, as a temporary thing. but in my mind being a character that likes to be a werewolf is close to a major award.
Re: Bad Build Questions
i expressed my self poorly, as i said in my mind, never talked with a DM about it all i say are my idea's and thoughts. and it's more that making a build around it so it is broken if your not a werewolf, if you get cured for eksampel, then it would be better to be a natural werewolf (5% roll i belive?) then infected.
Re: Bad Build Questions
I think refusing cure is more a chaotic action, not an evil one.Nitro wrote:But deliberately staying as a werewolf is almost guaranteed to drop your alignment since sooner or later you will kill or hurt someone(s) when you fail a save, something you could have prevented by seeking a cure.RedGiant wrote:Tantalizing, CN is even a possible Malarite cleric alignment.
Re: Bad Build Questions
Up until the point you kill someone because you lost control, sure. At that point, I don't think anyone could argue that it wouldn't be evil to refuse a cure, knowing that it'll happen again.Ork wrote:I think refusing cure is more a chaotic action, not an evil one.Nitro wrote:But deliberately staying as a werewolf is almost guaranteed to drop your alignment since sooner or later you will kill or hurt someone(s) when you fail a save, something you could have prevented by seeking a cure.RedGiant wrote:Tantalizing, CN is even a possible Malarite cleric alignment.
-
- Posts: 2364
- Joined: Mon Sep 08, 2014 4:34 am
Re: Bad Build Questions
Not really the point of this thread, though.
Rolled: Helene d'Arque, Sara Lyonall
Shelved: Kels Vetian, Cin ys'Andalis, Saul Haidt
Playing: Oshe Jordain
Shelved: Kels Vetian, Cin ys'Andalis, Saul Haidt
Playing: Oshe Jordain
-
- Posts: 1139
- Joined: Sat Mar 18, 2017 7:09 am
Re: Bad Build Questions
someone add 'roleplay derail in one of my mechanics threads' to the bingo please. Anyway, thanks for the answers, yall. Something cha based does seem best, though. Although the barb might be nasty.
Clerics are just socially acceptable warlocks.The devil does not need any more advocates
Re: Bad Build Questions
The main reason I'd be cautious about a werewolf is there's a decent chance they will be changed or removed sooner or later. So I'd keep in mind making something that could also work if an update made it so werewolves were suddenly no longer a thing.
-
- Posts: 2364
- Joined: Mon Sep 08, 2014 4:34 am
Re: Bad Build Questions
Werewolves have been around for a loooooong time. I don't imagine that they'll be leaving any time soon, and there's really not any classes that make being a werewolf super powerful now that monk-werewolves aren't a thing.
At this point, werewolves are practically more stable than some base classes!
At this point, werewolves are practically more stable than some base classes!
Rolled: Helene d'Arque, Sara Lyonall
Shelved: Kels Vetian, Cin ys'Andalis, Saul Haidt
Playing: Oshe Jordain
Shelved: Kels Vetian, Cin ys'Andalis, Saul Haidt
Playing: Oshe Jordain
-
- Posts: 1139
- Joined: Sat Mar 18, 2017 7:09 am
Re: Bad Build Questions
last one: ranger kensai how would you build it
Clerics are just socially acceptable warlocks.The devil does not need any more advocates
Re: Bad Build Questions
with as few ranger levels as possibleOne Two Three Five wrote:last one: ranger kensai how would you build it
joke a side, losing spells on a high level ranger seems like a very bad ide. if you go for 16 ranger, for hips and 4 favored enemies, and 3 stuided and a +4 bonus to those, you lose a +3 blade thirst allready, (and other good spells) if you go for 21 ranger for bane of enemies and 1 more favored and studied enemies. you lose blade thirst +4. or 23 ranger for animal empthy bonus.
what you get for kensai, dont really make op for loseing blade thirst and divine wands. or UMD if you multiclasse for it.
so would do something like.
ranger 10, Barbarian 16, fighter 4, if i should make a duel-wielding ranger kensai. and use a double-blade or such.
-
- Posts: 2364
- Joined: Mon Sep 08, 2014 4:34 am
Re: Bad Build Questions
I love this thread. It provides a much-needed outlet for my terrible build ideas.
Okay! Ranger 16/Monk 6/Fighter 8. HiPSy goodness, quarterstaff madness, 4 favored + 3 studied, could use the ranger cloth armor - although does anyone actually know what the properties on that are? Wiki doesn't say, and the IG preview properties doesn't work.
Lot of other potential combos, here, since class abilities all work for kensai. PDK, BG, SD and CoT could all be used to interesting effect. Ranger 20/PDK 10 (Valiant or Protector) might be able to do some sort of animal pack buffing... thing? Although I have no clue if iceberries/flameberries work for kensai. I imagine so?
Okay! Ranger 16/Monk 6/Fighter 8. HiPSy goodness, quarterstaff madness, 4 favored + 3 studied, could use the ranger cloth armor - although does anyone actually know what the properties on that are? Wiki doesn't say, and the IG preview properties doesn't work.
Lot of other potential combos, here, since class abilities all work for kensai. PDK, BG, SD and CoT could all be used to interesting effect. Ranger 20/PDK 10 (Valiant or Protector) might be able to do some sort of animal pack buffing... thing? Although I have no clue if iceberries/flameberries work for kensai. I imagine so?
Rolled: Helene d'Arque, Sara Lyonall
Shelved: Kels Vetian, Cin ys'Andalis, Saul Haidt
Playing: Oshe Jordain
Shelved: Kels Vetian, Cin ys'Andalis, Saul Haidt
Playing: Oshe Jordain
Re: Bad Build Questions
I'd honestly adjust those levels around so you could get Bane of Enemies if you wanted. Something like 21/3/6? You lose some speed, sure, but Bane of Enemies is such a good DPS increase which I think you'll want if you're dex based.Baron Saturday wrote:I love this thread. It provides a much-needed outlet for my terrible build ideas.
Okay! Ranger 16/Monk 6/Fighter 8. HiPSy goodness, quarterstaff madness, 4 favored + 3 studied, could use the ranger cloth armor - although does anyone actually know what the properties on that are? Wiki doesn't say, and the IG preview properties doesn't work.
UilliamNebel wrote: ↑Wed Feb 12, 2020 10:24 pmYou're right. Participating in the forums was a mistake. Won't do this again.
Anime Sword Fighter wrote: I have seen far too many miniskirt anime slave girls.
-
- Posts: 2364
- Joined: Mon Sep 08, 2014 4:34 am
Re: Bad Build Questions
Fair point. You'd probably be able to get IKD even without 6 monk, which is the main reason I went for that. Plus that's 1 more favored and studied enemy, making Bane that much more useful.
Rolled: Helene d'Arque, Sara Lyonall
Shelved: Kels Vetian, Cin ys'Andalis, Saul Haidt
Playing: Oshe Jordain
Shelved: Kels Vetian, Cin ys'Andalis, Saul Haidt
Playing: Oshe Jordain
Re: Bad Build Questions
Uh.. yikes.
Wood elf R3/F20/WM7 with spear and shield? Wardancer hehe
Wood elf R3/F20/WM7 with spear and shield? Wardancer hehe
Re: Bad Build Questions
Ranger4 pre-epic into Ranger5 for the extra epic feat and full BAB class for full four attacks? Works with roguey builds, bardy builds, could get the AE for kewlness and switch between sword'n'board and dualwield fairly efficiently. These builds might look something like Rogue19/Ranger5/Fighter6 or Bard... oh right, Kensai. The rogue one works, kinda! Could definitely do it with SD, too, SD14 is effectively more SA with the summon than Rogue13 is, which is kind of silly.
Characters: all poor babies suffering from neglect
-
- Posts: 2364
- Joined: Mon Sep 08, 2014 4:34 am
Re: Bad Build Questions
Ranger 10/Fighter 6/SD 14 is probably the way I'd go.Opustus wrote:Ranger4 pre-epic into Ranger5 for the extra epic feat and full BAB class for full four attacks? Works with roguey builds, bardy builds, could get the AE for kewlness and switch between sword'n'board and dualwield fairly efficiently. These builds might look something like Rogue19/Ranger5/Fighter6 or Bard... oh right, Kensai. The rogue one works, kinda! Could definitely do it with SD, too, SD14 is effectively more SA with the summon than Rogue13 is, which is kind of silly.
Rolled: Helene d'Arque, Sara Lyonall
Shelved: Kels Vetian, Cin ys'Andalis, Saul Haidt
Playing: Oshe Jordain
Shelved: Kels Vetian, Cin ys'Andalis, Saul Haidt
Playing: Oshe Jordain
-
- Posts: 1139
- Joined: Sat Mar 18, 2017 7:09 am
Re: Bad Build Questions
I'm pretty partial to 21 ranger but I do love me some shadowdancers.
Clerics are just socially acceptable warlocks.The devil does not need any more advocates
Re: Bad Build Questions
Baron: Totes dig it.
1235 (almost fell for that): You'd probably want to go WIS8 to avoid the CL detriment, right? The most unwise Ranger in the block.
1235 (almost fell for that): You'd probably want to go WIS8 to avoid the CL detriment, right? The most unwise Ranger in the block.
Characters: all poor babies suffering from neglect
Re: Bad Build Questions
How would a kobold barbarian (tribesman) and rogue (for the hide/ms) work out?
Stratonike Silvbriga
Archamus Schelen
Demetrius Herhtov
-
- Posts: 1139
- Joined: Sat Mar 18, 2017 7:09 am
Re: Bad Build Questions
Tribesman isn't great. Why hide/ms on this lil dog lizard? You'll want, I guess, as much barb as possible to get your tribesman leveled high, so like.. 3 rogue at the end/4 fighter?/23 barb? Idunno.
Speaking of barbs: Mighty Rage or Terrifying Rage, yall?
Speaking of barbs: Mighty Rage or Terrifying Rage, yall?
Clerics are just socially acceptable warlocks.The devil does not need any more advocates
-
- Posts: 2364
- Joined: Mon Sep 08, 2014 4:34 am
Re: Bad Build Questions
Mighty Rage. The CC removal isn't AMAZING, but it's nice to have, and the rage extension is nice. Terrifying Rage relies on enemies failing a will save, requires heavy Intimidate investment to get a worthwhile save on, and even with 28 levels of barbarian doesn't give that hefty of a debuff.
Rolled: Helene d'Arque, Sara Lyonall
Shelved: Kels Vetian, Cin ys'Andalis, Saul Haidt
Playing: Oshe Jordain
Shelved: Kels Vetian, Cin ys'Andalis, Saul Haidt
Playing: Oshe Jordain
Re: Bad Build Questions
Terrifying rage is amazing in PVE. Its makes everything flat footed and youll be amazed how many mobs fail that save.
Re: Bad Build Questions
bothOne Two Three Five wrote: Speaking of barbs: Mighty Rage or Terrifying Rage, yall?