Knockback

We will file suggestions here that did not make the cut. Don't expect detailed responses, but the most common reasons are:
- implementing the suggestion is impractical, or too much work for the gain
- the suggestion is thematically against our design philosophy
- the suggestion is too detailed/low-level
Keep your suggestions broad and focused on RP benefits, please, not detailed suggestions of how to tweak X class.

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Roketter
Posts: 145
Joined: Mon Sep 08, 2014 2:31 am

Knockback

Post by Roketter » Tue Sep 09, 2014 10:21 pm

Is there any way to make a class's knockdown attacks (Barbarians come to mind) into a knockback attack that not only puts them off their feets but physically projects them a short distance away ?

That would probably be the koolest mechanic ever... if it could be done.

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IndifferentPerson
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Re: Knockback

Post by IndifferentPerson » Tue Sep 09, 2014 10:35 pm

I have never seen a mechanic that pushes or pull people around, only mechanics that teleport people which in the past have been used for "push" and "pull" scenarios. It makes all harder to make I imagine.

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Roketter
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Joined: Mon Sep 08, 2014 2:31 am

Re: Knockback

Post by Roketter » Tue Sep 09, 2014 11:02 pm

I know that's why I ask if it's even possible.

THe pull mechanic is already implemented, teleport bolts. COME OVER HERE!

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