Forage command

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Winter83
Posts: 245
Joined: Mon Sep 08, 2014 6:13 am

Forage command

Post by Winter83 » Mon Sep 08, 2014 8:51 pm

-forage : a small ammount of random items can be found depending on the environment. in outdoor environs you can find firewood , herbs, water, berries, a rare chance to stumble upon something unique. Add a timer so it cannot be spammed. Skill of search, lore, spot etc, can increase the ammount maybe. Ranger, druid levels offer a rare chance of unique items. Rare herbs for instance with properties: aid, cure wounds, remove disease etc.

It would bring more toys to the table.

Bragnir
Posts: 28
Joined: Mon Sep 08, 2014 5:06 pm

Re: Forage command

Post by Bragnir » Mon Sep 08, 2014 9:41 pm

To avoid timers (since they seem to be bad for server lag) it could just be made a 1x1 0 weight item with X uses /rest.

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Mithreas
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Joined: Sat Sep 06, 2014 3:09 am

Re: Forage command

Post by Mithreas » Mon Sep 08, 2014 9:43 pm

Timers are fine, unless you want something to happen automatically when they expire.
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SwampFoot
Posts: 255
Joined: Wed Sep 10, 2014 4:20 am

Re: Forage command

Post by SwampFoot » Wed Sep 10, 2014 10:01 pm

For Rangers/Druids, perhaps allow their companion's search/spot scores to be added to theirs? I can' imagine a Ranger or Druid would ignore the fact that their wolf or badger has a better nose for finding things in the woods than they do.

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