White Flag

We will file suggestions here that did not make the cut. Don't expect detailed responses, but the most common reasons are:
- implementing the suggestion is impractical, or too much work for the gain
- the suggestion is thematically against our design philosophy
- the suggestion is too detailed/low-level
Keep your suggestions broad and focused on RP benefits, please, not detailed suggestions of how to tweak X class.

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-XXX-
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White Flag

Post by -XXX- » Fri May 19, 2023 10:53 am

Make flying the white flag mechanically douse the ship's sails and make it stay in the quadrant.

Reasoning: either you're surrendering or you keep running away - shouldn't be able to do both.


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ActionReplay
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Re: White Flag

Post by ActionReplay » Fri May 19, 2023 9:30 pm

It's a legit tactic to feint with flags. No need to enforce surrender.


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