How about making artifacts drop when a player dies. Be it in PvP or NPCs death...maybe also add a muling code on the artifacts, in case a player runs back to their body after their death by NPCs. Or disappears with their corpse, upon re-spawn.
This could counter the end game items argument.
If someone says this would encourage more PvP, you could argue that it already encourages dialog-less grinding. Atleast PvP requires careful RP
Counter for artifact arguements
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