At current situation, regardless of alignment, all monks unleashes light blue energy animation. I would like to see this color change depend on alignment. There are already VFX overrides for it.
Good Alignment: Light Blue (Vanilla)
Neutral Alignment : Purple Color
Evil Alignment: Red Color for instance
Link: https://neverwintervault.org/project/nw ... -overrides
Monk - Ki Strike Color Based on Alignment
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Monk - Ki Strike Color Based on Alignment
Edited for grammar to make it worse, probably.
Re: Monk - Ki Strike Color Based on Alignment
As with certain other mechanics this allows for people to easily detect alignment, in cases where many would wish to conceal it.
It looks nice though, and perhaps there is another non-alignment way to have that variety.
Rejected
It looks nice though, and perhaps there is another non-alignment way to have that variety.
Rejected