Castle Quarters

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- implementing the suggestion is impractical, or too much work for the gain
- the suggestion is thematically against our design philosophy
- the suggestion is too detailed/low-level
Keep your suggestions broad and focused on RP benefits, please, not detailed suggestions of how to tweak X class.

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Dragonovith
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Castle Quarters

Post by Dragonovith » Wed Dec 05, 2018 3:21 pm

Castles demand a huge investment in gold, and despite having many cool features, both Gloom and Darrowdeep severely lack in one thing, quarters. I can't speak for Gloom (I heard it has only one quarter, though), but Darrowdeep has only three private quarters. Meanwhile there are smaller and cheaper guildhouses out there with many more quarters, so, it would be nice if a few more of them could be added to the castles.

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Irongron
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Re: Castle Quarters

Post by Irongron » Wed Dec 05, 2018 3:26 pm

Due to castles rotating ownership every 5 game years, quarter can prove problematic.

I'm going to reject this, but would be willing to add more storage.

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