Monolithic Summons

We will file suggestions here that did not make the cut. Don't expect detailed responses, but the most common reasons are:
- implementing the suggestion is impractical, or too much work for the gain
- the suggestion is thematically against our design philosophy
- the suggestion is too detailed/low-level
Keep your suggestions broad and focused on RP benefits, please, not detailed suggestions of how to tweak X class.

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taoofbalance
Posts: 330
Joined: Wed Sep 10, 2014 9:53 pm

Monolithic Summons

Post by taoofbalance » Sun Jan 14, 2018 7:28 am

Allow a nonpathed sorcerer or wizard with 28 levels and the conjuration line of feats to summon the Monolithic Elementals.
"Typical larval god fetus..."-Patrick Rothfuss.

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miesny_jez
Posts: 757
Joined: Mon Sep 15, 2014 11:03 am
Location: Ireland (Poland)

Re: Monolithic Summons

Post by miesny_jez » Mon Jan 15, 2018 10:02 am

Erghh... just take Conj foci?

Edit:
As Lorkas rightly pointed me out Monolithic are Wild Mage only.
Thanks Lorkas You are like an encyclopedia yourself!

Coming back to the question. The "Monolythic" versions are more or less "temporary" or rather burst versions of the summon creature line, we don't want them to become the norm for casters.

Ancient Elementals are "good enough" as a full-time summon if You struggle with an area maybe You should revise Your tactics or better even bring friends instead of relaying on a Summon IX creature to power You through.

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