Revert Find Traps back to vanilla or make traps one time.

We will file suggestions here that did not make the cut. Don't expect detailed responses, but the most common reasons are:
- implementing the suggestion is impractical, or too much work for the gain
- the suggestion is thematically against our design philosophy
- the suggestion is too detailed/low-level
Keep your suggestions broad and focused on RP benefits, please, not detailed suggestions of how to tweak X class.

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The Salt Elemental
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Revert Find Traps back to vanilla or make traps one time.

Post by The Salt Elemental » Fri Jan 12, 2018 9:32 pm

"Description: All traps within the area of effect become known to the caster of this spell and are disarmed."

Because no one really plays enough rogue anymore and this spell is never used because the disarm is taken off.
It should be put back to use. If you're worried about non-wizards abusing it, put a cap on it or something. It really sucks to not be able to get into a chest just because the trap stays persistently after triggering it once.

If not, then please make traps only persistant once. After it's triggered once, code it to not stay.
Otherwise people just destroy chests and then no one gets it.
"We rise and we fall
and we break
and we make our mistakes
and if there's a reason
I'm still alive
when so many have died,
then I'm willing' to wait for it."

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