Remove Totemic Descriptor

We will file suggestions here that did not make the cut. Don't expect detailed responses, but the most common reasons are:
- implementing the suggestion is impractical, or too much work for the gain
- the suggestion is thematically against our design philosophy
- the suggestion is too detailed/low-level
Keep your suggestions broad and focused on RP benefits, please, not detailed suggestions of how to tweak X class.

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RedGiant
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Remove Totemic Descriptor

Post by RedGiant » Fri Feb 17, 2017 6:26 am

Like the title says! Isn't just plain old Bat, Rat, Wolf less-immersion breaking?
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Peppermint
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Re: Remove Totemic Descriptor

Post by Peppermint » Fri Feb 17, 2017 6:51 am

The totemic descriptor was added because they're not just plain bats, rats, and wolves. They can regenerate, poison, or even literally breathe fire. The descriptor serves as clarity here: they're not just animals. They're literally magic.

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