Kudos: Devs & Mithreas
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Kudos: Devs & Mithreas
Everything that's been happening recently is wonderful.
I love the new theme that's been put on now for the forums.
The new Triad Temple is beautiful.
The new paths and things are beautiful.
You are all beautiful. Kudos to you all working so hard. If I had money, beer, chocolate, or physical love to send I would.
I love the new theme that's been put on now for the forums.
The new Triad Temple is beautiful.
The new paths and things are beautiful.
You are all beautiful. Kudos to you all working so hard. If I had money, beer, chocolate, or physical love to send I would.
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Re: Kudos: Devs & Mithreas
Of yer ankleIndifferentPerson wrote:Send pics.
Mithreas wrote:get good
eters wrote:I will try to resonate with you in a way you can understand
Peppermint wrote:if Barradoor is the voice of reason you know things have taken a horrible turn
Barradoor wrote:!!HIGH LEVEL MECHANICS BELOW!!
Re: Kudos: Devs & Mithreas
Clap clap clap clap, yay!
Re: Kudos: Devs & Mithreas
Warlock update is amazing! Thank you so much!
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Re: Kudos: Devs & Mithreas
Wake up in the morning, check the forums and it's ...
OMG Another Update!!!
Been like this for weeks now. I can just see it ...
All the DMs and Devs around the table breaking down and brainstorming to make Arelith a better place.
KUDOS!!!!!
<3 the New Summons, Yellena. Your amazing. Just one question ...
Do the Undead Summons too?
OMG Another Update!!!
Been like this for weeks now. I can just see it ...
All the DMs and Devs around the table breaking down and brainstorming to make Arelith a better place.
KUDOS!!!!!
<3 the New Summons, Yellena. Your amazing. Just one question ...
Do the Undead Summons too?
Don't use cross-area parties and -dispel while idle. Every bit of lag less is a penny in my therapy jar.
Bones - Necromancy, Life, Death, Creation, Time.
Mist - Mystery, Secrecy, Mysticism, Beauty.
Moons - Light, Dark, Space, Magic, Travel.
Bones - Necromancy, Life, Death, Creation, Time.
Mist - Mystery, Secrecy, Mysticism, Beauty.
Moons - Light, Dark, Space, Magic, Travel.
Re: Kudos: Devs & Mithreas
The horrible thing about all these new updates is that it is really painful for those with limited playtimes... I want to play a fighter, a ranger and one of each type of warlock all the while I keep up my good ol' characters. Sigh.
Re: Kudos: Devs & Mithreas
I'll chime in as well. I've been gone for a good long while now and having come back and seen all the changes to my favorite dungeons while playing the new Warlock class, I'm very impressed and happy.
No one expects the Elvish Inquisition!
Re: Kudos: Devs & Mithreas
Once again, I must chime in.
Seeing this population feature in work, I so much love it. Gives a lot of new roleplay hooks, reasons for goodly two shoes to investigate long forgotten dungeons, for bounty hunters lotsa jobs.
Seeing this population feature in work, I so much love it. Gives a lot of new roleplay hooks, reasons for goodly two shoes to investigate long forgotten dungeons, for bounty hunters lotsa jobs.
Re: Kudos: Devs & Mithreas
That was a big reason we loved this system (population) so much. For so many years, people had disassociated fighting monsters with their own development. It was to the point where people would see dungeons just as some kind of gym or training ground where you went separately to go level up, but not particularly part of your story. This system really integrates the monsters/dungeons in wonderful ways.
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Re: Kudos: Devs & Mithreas
Well, then it worked. The populations are resulting in much paperwork for the guard, and an attempt to get things dealt with as an organization.
I don't know about you, between and bicycles make me want to do natural things.