Raw power of Flameborns.
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Re: Raw power of Flameborns.
Is that even possible to code?
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Re: Raw power of Flameborns.
Poolbrain wrote:Idea: can summon a fire elemental but cant cast spell while the summon is up. (100% spellfailure)
Answer: YesAmineh123 wrote:Is that even possible to code?
Is it hard: No, actually from top of my head I can think of 3 ways how to do it
Is it worth the effort: Not really
Re: Raw power of Flameborns.
I have been looking to what to make my next character and playing a pure TF sounds about as fun as pulling out teeth with pliers. You can do it, but do you really want to...
Any type of character that requires contortions to play can be fun for some people, but UGH...
As TF stands with the current state of the game, I would be surprised if anyone is rolling any new ones and how far they would level them..
Some way should be found to make them usable without darkness trick contortions, seems like such a loss of a potentially fun idea. Bummer. Maybe someway to synergize it with a melee class.
If you do great!
Any type of character that requires contortions to play can be fun for some people, but UGH...
As TF stands with the current state of the game, I would be surprised if anyone is rolling any new ones and how far they would level them..
Some way should be found to make them usable without darkness trick contortions, seems like such a loss of a potentially fun idea. Bummer. Maybe someway to synergize it with a melee class.
If you do great!
___________________________________
When the DM asks you "Are you sure you want to do that?"
Then go on with your idea and die...
Your an idiot and the party hopes the next character you role is smarter...
When the DM asks you "Are you sure you want to do that?"
Then go on with your idea and die...
Your an idiot and the party hopes the next character you role is smarter...
Re: Raw power of Flameborns.
Without reading the rest of the thread and only responding to the OP, that actually makes no sense lore-wise.
Re: Raw power of Flameborns.
Well, there's 7 pages of discussion, we already figured that out. Also, to save you from further reading, I, among few other people, think that TF need some changes to it's favor.
Re: Raw power of Flameborns.
TF's are already incredibly strong party and leveling characters. Touching them in any way should be done with a ten foot pole.
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Re: Raw power of Flameborns.
Does this thread really need to be revived, though? It got pretty well-covered the first time around.
Rolled: Helene d'Arque, Sara Lyonall
Shelved: Kels Vetian, Cin ys'Andalis, Saul Haidt
Playing: Oshe Jordain
Shelved: Kels Vetian, Cin ys'Andalis, Saul Haidt
Playing: Oshe Jordain
Re: Raw power of Flameborns.
This isn't even the work of a powerful necromancer, Saturday. Come now. Let the chaos ride.
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Re: Raw power of Flameborns.
they're called true flames!!! ahhhhhhhh
BegoneThoth wrote:Hardcore player here
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- Posts: 2364
- Joined: Mon Sep 08, 2014 4:34 am
Re: Raw power of Flameborns.
I refuse! Here I make my stand, a bastion against fell necromancy and chaos alike!
Rolled: Helene d'Arque, Sara Lyonall
Shelved: Kels Vetian, Cin ys'Andalis, Saul Haidt
Playing: Oshe Jordain
Shelved: Kels Vetian, Cin ys'Andalis, Saul Haidt
Playing: Oshe Jordain
Re: Raw power of Flameborns.
Unless you guys have something valuable to add to this thread, please go away.
Or let's just close this thread, as at this point it only lures trolls who don't even care to read through it.
Or let's just close this thread, as at this point it only lures trolls who don't even care to read through it.
Re: Raw power of Flameborns.
Locked by OP's request.