Rattus_norvegicus99 wrote:Are you asking why we play NWN or on Arelith, or multi-NWN? And I agree with Scurvy ... NWN2 was clunky, the magic stats were underwhelming and ... the community nowhere near as awesome as Arelith.
My answer, on the nwn vs nwn2 is the same as everyone else's, nwn2 sucks, the GUI (should have stuck to the F-shift/control-key control method for actions, it was quick and easy to use on nwn1, why change it?), the combat mechanics, the camera (every damn object taller than the char obstructs the view all the time), the dumb system for login and looooong downloads of modules, everything. Tried it for about 4 months on an rp-PW spawned from Another Place™.
The community never raised because the game sucked from day one and the many patches didn't solve the main issues.
I started playing NWN online at Another Place™, in 2005 the Iron Anvil clan was formed, when in 2008 That Place™ begun to look like a DM railroad (plus they screwed with all classes, spellcasting, crafting, plugins), Tsien (Gorann "Scar" Bloodletter) told me about Arelith and dragged me here instead of stopping playing NWN.Rattus_norvegicus99 wrote:2. If you are asking why I still play Arelith after 7 years of being here ... others have said it better but Arelith is the best PnP-type game I can play from my own home with people I enjoy playing with. To me, its hard to find a group of D&D players you knit with, especially when you're an old fart like me. I love the community here.
I like most of Arelith, the simplicity of the crafting system for example.
And I dislike a few things... like how the enchanted gear (and familiars) makes rogue skills almost worthless, very few traps or locks (almost none) stop anyone from advancing in a dungeon or looting it's chests, so nobody bothers calling an expert before adventuring. Add on top of that the hordes of inmune to sneak attack enemies... that makes your contribution as a rogue decrease greatly, with specialist skills that aren't needed and damage output ridiculed. So... might as well make another fighter/rogue(or bard)/wm
The lack of subdual mode, the farming nature of all areas...
But, overall, is the best server I've seen.