EE and 'optional' downloads

OOC General Discussion

Moderators: Forum Moderators, Active DMs

User avatar
ForgottenBhaal
Posts: 143
Joined: Fri Dec 22, 2017 11:55 am

Re: EE and 'optional' downloads

Post by ForgottenBhaal » Tue Feb 27, 2018 5:54 pm

It should be on your profile on the Beamdog page.

Morderon
Technical Lead
Technical Lead
Posts: 1271
Joined: Mon Sep 08, 2014 2:24 am

Re: EE and 'optional' downloads

Post by Morderon » Tue Feb 27, 2018 6:19 pm

Morderon wrote:If you are part of the EE headstart program (anyone who pre-ordered) you can now get a steam key.

http://blog.beamdog.com/2018/02/how-to- ... ights.html

If you do decide to install it, backup your beamdog issued cdkey.ini first as steam will issue you a new cdkey.


However to play on arelith you may wish to stick with the beamdog client version as there's not an option to prevent updates through steam, only to delay them until you start the game.
Your beamdog issued cd-key is also listed in the same place as the steam gamekey.

Keeping track of your beamdog cd-key is only relevant if you already have characters made on the EE server(s)

Ozzy.nl
Posts: 505
Joined: Sat Jan 03, 2015 5:43 pm
Location: In your head

Re: EE and 'optional' downloads

Post by Ozzy.nl » Wed Feb 28, 2018 7:59 am

They send the steam key via Email to everyone who already had head start.

User avatar
Taoen7
Posts: 27
Joined: Wed Sep 10, 2014 10:38 pm
Location: Madison, WI

Re: EE and 'optional' downloads

Post by Taoen7 » Mon Mar 19, 2018 9:37 pm

Im hoping for updated Gobo models. I guess I need to work on making a halfling or gnome model based gobo so that they can wear some sort of clothing. That would be too cool. Even getting a backpack would be cool.

User avatar
Iceborn
Posts: 2901
Joined: Thu Jun 11, 2015 2:31 am
Location: Dancing on the line between sarcasm and irony

Re: EE and 'optional' downloads

Post by Iceborn » Tue Mar 20, 2018 3:06 am

Taoen7 wrote:Im hoping for updated Gobo models. I guess I need to work on making a halfling or gnome model based gobo so that they can wear some sort of clothing. That would be too cool. Even getting a backpack would be cool.
The same for kobolds. Please.
Misc Changes, with the Feats and Skills sublinks.
Available races
Spell Changes
Class Mechanics
Command Guide

Take a look before asking your questions!

User avatar
MalKalz
General Admin
General Admin
Posts: 3023
Joined: Sat Jun 10, 2017 10:33 pm

Re: EE and 'optional' downloads

Post by MalKalz » Tue Mar 20, 2018 5:21 am

Discord: @malkalz
Determine your Public CD Key here
Can't see your vault? Have you migrated your accounts? If you have tried, and still can't see them, message me.


User avatar
Iceborn
Posts: 2901
Joined: Thu Jun 11, 2015 2:31 am
Location: Dancing on the line between sarcasm and irony

Re: EE and 'optional' downloads

Post by Iceborn » Tue Mar 20, 2018 7:56 pm

Actually it is in Trello already!
Under Model and Animation;
Image

*Hulk-Smashes the vote button*
Misc Changes, with the Feats and Skills sublinks.
Available races
Spell Changes
Class Mechanics
Command Guide

Take a look before asking your questions!

User avatar
Leshpar
Posts: 58
Joined: Tue Jan 23, 2018 4:47 am

Re: EE and 'optional' downloads

Post by Leshpar » Wed Mar 21, 2018 5:05 am

My biggest question about when the switch over to EE happens: How do you maintain access to your current characters? Is there a way to use our current CD keys? Is there something that will allow us to link our current cd keys with the new ones we get for EE? What is going to be done to make sure we are still playing the same characters we are now?

LongDongPingPong
Posts: 18
Joined: Wed Feb 14, 2018 5:52 pm
Location: +2 GMT

Re: EE and 'optional' downloads

Post by LongDongPingPong » Wed Mar 21, 2018 6:21 am

In NWN:EE FAQ there's a section about it. Check the last post by Dunshine.

Post Reply