Aelryn Bloodmoon wrote:The Kriv wrote:Well thought out, valid opinion
You effectively got to 'sacrifice' yourself to try to save a city. You didn't succeed, but you could have. In which case, your penalty for pulling off a heroic sacrifice that ends in your death is that you can't adventurer for a few hours- at least not at full strength.
As opposed to actually STAYING dead.
Consider this; if your character
stayed dead after said heroic sacrifice, would you have still made that attempt?
The disparity in my last question is why, IMO, the penalty NEEDS to exist. People should not consider sacrificing their lives lightly, nor should the sacrifice of one's life routinely be thought of as an acceptable loss 'because I can just come back to life when the fight is over.'
TL;DR - you SHOULD feel like dying sucks because it keeps you from being willing to throw away the life of your character over insignificant things.
Apologies for the misinterpretation. I'm in the camp of "Death Penalty should be severe"
But that doesn't make it any less sucky. It SUCKS to die. Before it was definitely inconvenient. Now.. it outright SUCKS when you die.
I also would like to state I totally recognize and respect the fact that these penalties exist and it's my opinion that perma-death should be a possibility for every character. I used to play on a server where if you died, there was no self-rez... and if you cast raise-dead by scroll, or by spell, it consumed a 9,000gp diamond as a material component.
Death penalty should be severe. /agree. Dying should have consequence. /agree.
That doesn't make it any less sucky.
[edit]
btw... isn't "Subdual damage" a thing now? Can't you render someone unconscious in a pvp confrontation without sending them to the death plane??
-history:
There was server called "Haze" back in 2003... made by the creators of "Daggerford" it had a max lvl cap of 4. You were only allowed 1 active 'alive' character at a time, and if your character died.. that was it.. you had 1 life. And this was a pretty gosh darn epic server, if anyone played on it. One of my DM pals "BeadHeadPimp" was a DM there, was why I played there. it was pretty epic for it's day... with MEGA death consequences and Super low magic. Dispite what you're probably thinking, it was hella-fun.