I brought this up in a Feedback thread some time ago because the wiki mentioned that Ranger's get a bonus based on Favored Enemy to Bluff against the studied enemies to represent something akin to a cultivated familiarity with their social habits. At the time the result was having this removed from the Wiki as it wasn't actually a part of Ranger's mechanics but I thought the concept it presented was actually really interesting. To this end I propose either giving Ranger access to Bluff as a class skill or baking some sort of Bluff bonus into their Favored/Studied Enemy mechanic.
Add Bluff/Bluff Features to Ranger
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