Backgrounds

We will file suggestions here that did not make the cut. Don't expect detailed responses, but the most common reasons are:
- implementing the suggestion is impractical, or too much work for the gain
- the suggestion is thematically against our design philosophy
- the suggestion is too detailed/low-level
Keep your suggestions broad and focused on RP benefits, please, not detailed suggestions of how to tweak X class.

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One Two Three Five
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Joined: Sat Mar 18, 2017 7:09 am

Backgrounds

Post by One Two Three Five » Sat Sep 15, 2018 4:23 am

Remember seeing somewhere that they were being reworked, so here's a couple ideas I've had:

Giant-kin
One of your ancestors was giant, or at least giant-adjacent
Medium races only.
Effect: You are 10?% larger (since PCs can be resized with EE), gain +1 str/-1 dex, and cannot wield tiny weapons.

Fiendblood
No true tiefling, you are nonetheless tainted by your lineage.
Effect: +1 dexterity/-1 charisma. Character can select one tiefling appearance trait.

Angelkin
No true aasimar, etc.
Effect: +1 cha/-1 con. May select one aasimar appearance trait.

Charlatan
You aren't a magician, not really, but you can fake it well enough.
Non-casters only.
Effect: +5 UMD, "caster" gifts (invis, darkness, etc) have a halved cooldown.
The devil does not need any more advocates
Clerics are just socially acceptable warlocks.

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