Snare Fixtures

Moderators: Forum Moderators, Contributors, Suggestion Moderators

Locked
User avatar
Hannibal
Posts: 131
Joined: Sat Sep 20, 2014 12:26 am

Snare Fixtures

Post by Hannibal » Fri May 04, 2018 9:30 pm

Placed throughout the module as a server-side fixture, these snares will act very similar to the way druids can interact with bushes to replenish fruits/cotton/etc.

Anyone with set-trap as a skill (dependent upon level) will be able to snare game ranging in size from badgers, rats, etc. at the lowest, and deer, bears, and even rarer finds if the character has a higher level in it.

The trapper would need to leave the area to have a chance at spawning a meat/hide item in the snare fixture, and have to wait a random amount of time - anywhere between 6 RL minutes to 30 (also dependent upon skill level).

Areas for these fixtures include, but are not limited to:
The Brambles (Small game, quick timers)
The Cordorian Outskirts (Deer, same as the Brambles in difficulty)
Bendir's outlying roads (Bears, occasionally a random encounter)
The Arelith Forest (Large game hunting ground)
The Jungles (Exotic game)
The Forest of Spores (Squigs, other)

Additionally, a chance to spawn a random encounter such as a wandering NPC ensnared by the trap - or a wandering foe such as a goblin or troll. Again, dependent upon skill level.

Locked