Outcasts on surface

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Seekeepeek
Posts: 824
Joined: Wed Mar 25, 2015 4:44 pm
Location: Denmark

Outcasts on surface

Post by Seekeepeek » Fri Feb 02, 2018 1:24 pm

Suggestion 1:
Outcast 1 walks into cordor
NPC in cordor runs the -investigate script http://wiki.arelith.com/Console_command#-investigate
when a player use -investigate near said npc it will mention the outcast by name.

Suggestion 2:
Outcast walks into town
NPC in cordor runs the -investigate script http://wiki.arelith.com/Console_command#-investigate
The town tavern has a outcast board added. ("Face posters" with the bio taken from -investigate)
it will list the outcasts by name that recently visited the town.
if an outcast havn't visited a town for a while their posters/names get removed.
i think that will create more roleplay then suggestion 1. since guards may actively seek to drive out outcasts that attempt to life in the city.

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