Shadowdancer abilities

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Carbon Copies
Posts: 9
Joined: Mon Dec 25, 2017 9:26 am

Shadowdancer abilities

Post by Carbon Copies » Tue Jan 16, 2018 8:10 am

I want to suggest three things:

Shadow Evade being made into an Instant Action to fit with the whole Evade theme.

Shadow Daze being given a long cooldown.

I would also really like to see some version of Shadow Jump added:
At 4th level, a shadowdancer gains the ability to travel between shadows as if by means of a dimension door spell. The limitation is that the magical transport must begin and end in an area with at least some shadow. A shadowdancer can jump up to a total of 20 feet each day in this way; this may be a single jump of 20 feet or two jumps of 10 feet each. Every two levels higher than 4th, the distance a shadowdancer can jump each day doubles (40 feet at 6th, 80 feet at 8th, and 160 feet at 10th). This amount can be split among many jumps, but each one, no matter how small, counts as a 10-foot increment.
Thanks for reading.

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