werewolf quality of life suggestions

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Montaugh
Posts: 66
Joined: Mon Sep 08, 2014 2:59 am

werewolf quality of life suggestions

Post by Montaugh » Fri Jun 23, 2017 10:58 pm

-werewolf lets the character know if they are infected or not.

Reason: People take breaks, or play multiple characters and lose track of which characters are infected and not infected. While it is amusing to have an oh crap moment when you change in the middle of the arcane tower having a means of knowing if they are infected or not gives the player more control over the rp of their character.

-werewolf? a help readout of the werewolf system and how it works roughly. Times of the full moon, access of the -polymorph command to shift, how long the shift lasts for.

Curing lycanthrope.. when a character cures their curse have a small confirmation about it being cured. If you eat the herb and it isn't fresh you get a warning that its not fresh, but you get no text about if it cures the character. I'd suggest something like "That nasty scratch has finally healed." or something along those lines.

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