Kensai questions.
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Kensai questions.
So I'm considering whether taking Kensai or not would be worth it, the build is Fighter/Paladin/CoT and doesn't have any spells to use, though I have another as well, does Kensai stop you from using Turn Undead, or any of the other abilities like that?
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Re: Kensai questions.
Taking kensai is never worth it. Hue hue hue hue.
On a serious note, your paladin's capacity to mount heroic rescues will be diminished by his inability to read Raise Dad scrolls.
On a serious note, your paladin's capacity to mount heroic rescues will be diminished by his inability to read Raise Dad scrolls.
Last edited by yellowcateyes on Tue Sep 23, 2014 8:15 pm, edited 1 time in total.
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Re: Kensai questions.
Pretty sure you can't be a Kensia/paladin unless that has changed.
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Re: Kensai questions.
Kensai cannot take any spellcasting class, that includes paladin, ranger and bard. PrCs are an exception, but their spell like abilitys won't work regardless.
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Re: Kensai questions.
yellowcateyes wrote:On a serious note, your paladin's capacity to mount heroic rescues will be diminished by his inability to read Raise Dad scrolls.
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Re: Kensai questions.
Kensai isn't worth it right now, if you play to epic levels and like getting the most from your builds.
It's worth it if you only play up to mid levels, or like the sort of character you can plug and play without having to worry about a daft 6 minute buffing session from 7 different spell levels, 5 different wands, and 3 UMDed scrolls. Also worth it if you have a dedicated play group and can regularly depend on having a dedicated caster or cleric to buff you.
It's worth it if you only play up to mid levels, or like the sort of character you can plug and play without having to worry about a daft 6 minute buffing session from 7 different spell levels, 5 different wands, and 3 UMDed scrolls. Also worth it if you have a dedicated play group and can regularly depend on having a dedicated caster or cleric to buff you.
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Re: Kensai questions.
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I am getting the feeling that you're asking whether or not you can combine Kensai with the Divine Might / Shield line of feats? I believe you can, as neither qualify as spellcasting or spell-like abilities. But it would undercut the basic premise of what a kensai is.
You might still be able to do it as a Blackguard. But really, don't go kensai.
I am getting the feeling that you're asking whether or not you can combine Kensai with the Divine Might / Shield line of feats? I believe you can, as neither qualify as spellcasting or spell-like abilities. But it would undercut the basic premise of what a kensai is.
You might still be able to do it as a Blackguard. But really, don't go kensai.
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Re: Kensai questions.
Kensai rogue hin= The true spymaster. Sneaking around super fast.
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Re: Kensai questions.
A sneaky DEX-based monk does the job of being a fast spy just as well. Ninja.
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Re: Kensai questions.
Kensai rogue elf, for the auto search?
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Re: Kensai questions.
Conclusion: Kensai elven monk/rogue as the ultimate spymaster
EDIT: Casting classes are not compatible with Kensai. No ranger, paladin kensais.
EDIT: Casting classes are not compatible with Kensai. No ranger, paladin kensais.
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Re: Kensai questions.
Rogue would still be terrible. In fact, it'd be more terrible than a kensai barbarian, because the single best thing rogues get after sneak attack (and even then only maybe ~after) is Use Magic Device. Strongest skill in the game.
Losing access to the strongest skill in the game for a paltry boost to a skill you don't debatably need and an extra attack you can't ever boost up on your own (no potions, no scrolls, wizard buddy only, final destination) is ridiculous. Bonus points, it even makes you worse for partying: You now need double the buffs you would've if even a potion were an option, making less spells to go around for your allies. And 'spymaster?' You'll be a terrible spy! No way to see invisible creatures, no emergency invisibility for yourself, no countering scrying or protecting yourself from spells. No camoflage, mass camoflage, or one with the land, no clairvoyance to boost your spot against other sneaks. Having 'speed' just don't do it.
Having played a fair share of kensais, unless for whatever reason you are literally in love with the idea of permahaste, just take a UMD class and a haste wand/stack of points. It is a thousand times better and you'll save yourself a hell of a lot of frustration.
Losing access to the strongest skill in the game for a paltry boost to a skill you don't debatably need and an extra attack you can't ever boost up on your own (no potions, no scrolls, wizard buddy only, final destination) is ridiculous. Bonus points, it even makes you worse for partying: You now need double the buffs you would've if even a potion were an option, making less spells to go around for your allies. And 'spymaster?' You'll be a terrible spy! No way to see invisible creatures, no emergency invisibility for yourself, no countering scrying or protecting yourself from spells. No camoflage, mass camoflage, or one with the land, no clairvoyance to boost your spot against other sneaks. Having 'speed' just don't do it.
Having played a fair share of kensais, unless for whatever reason you are literally in love with the idea of permahaste, just take a UMD class and a haste wand/stack of points. It is a thousand times better and you'll save yourself a hell of a lot of frustration.
Re: Kensai questions.
Huzzah for necropost!
Question on Kensai: Does +1 saves vs Spells from Kensai stack with other similar bonuses, such as the bonus from every 5 effective ranks in Spellcraft?
Can Kensai still use class abilities, namely the Shadowdancer spells: Summon Shadow, Shadow Evade, Shadow Daze?
Fun extra question: How exactly does Blindfight react with concealment? If I were to go Self-Concealment II, what would the concealment bonus be after the Blindfight rendering?
Question on Kensai: Does +1 saves vs Spells from Kensai stack with other similar bonuses, such as the bonus from every 5 effective ranks in Spellcraft?
Can Kensai still use class abilities, namely the Shadowdancer spells: Summon Shadow, Shadow Evade, Shadow Daze?
Fun extra question: How exactly does Blindfight react with concealment? If I were to go Self-Concealment II, what would the concealment bonus be after the Blindfight rendering?
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Re: Kensai questions.
No Kensai should be able to take spellcraft. Kensai can use some class abilities (maybe summon shadow but not shadow daze). Blindfight just rolls the concealment roll twice vs a concealed target.
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Re: Kensai questions.
Basically, blind fight squares the miss chance. So if you have 20% concealment, the miss chance would be 0.2 without blindfight, or 0.2^2 = 0.04 (4%) with blindfight.
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Re: Kensai questions.
Kensai can cross-class spellcraft, allowing additional bonuses for every 5 ranks from your base added to any bonus.kittenblackfriends wrote:No Kensai should be able to take spellcraft. Kensai can use some class abilities (maybe summon shadow but not shadow daze). Blindfight just rolls the concealment roll twice vs a concealed target.
Re: Kensai questions.
Thanks for the quick responses. If Valor Were Inches and Lorkas are correct on both accounts. Valor, do you know if the bonus from it stacks with the Kensai saves vs. spells bonus?
Does anyone have verified information about the SD abilities? Anywhere I can test this stuff myself?
Does anyone have verified information about the SD abilities? Anywhere I can test this stuff myself?
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Re: Kensai questions.
Kensai can use all SD abilities.
I think that spellcraft stacks with Kensai saves, but I can't really remember.
I think that spellcraft stacks with Kensai saves, but I can't really remember.
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Re: Kensai questions.
They do stack, but only up to the +20 limit.
Re: Kensai questions.
I'll be the voice of dissent. Kensai on a fighter/WM build is worth it for the easy of use. Sure, that 3 dip in rogue will add some damn nice boons to a non-kensai, but there's a freedom to being ready to fight RIGHT NOW.
Let's not forget that Kensai also receives Freedom. That means any holding or slowing spells are useless against them.
Also. Kensai can use raise dead scrolls. Mine uses one everyday.
Let's not forget that Kensai also receives Freedom. That means any holding or slowing spells are useless against them.
Also. Kensai can use raise dead scrolls. Mine uses one everyday.
Re: Kensai questions.
SwampFoot, I resurrected this topic to ask additional questions. I think the OP's been covered.
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Re: Kensai questions.
In General, if its a special ability, and not a spell, a Kensai can use it.
Re: Kensai questions.
There's also some items that have a spell use ability that kensais can use, too. Dust of Appearance/Disappearance, iirc, among others.If Valor Were Inches wrote:In General, if its a special ability, and not a spell, a Kensai can use it.
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Re: Kensai questions.
What? Kensai can use Dust of Disappearance? That's awesome. As far as I know there's no Mundane label on the dust.
I play a blackguard kensai in the ud server and I have to say it definitely worth it if you solve the will save problem and I can confirm that kensai bonus saves stack with spellcraft.
I play a blackguard kensai in the ud server and I have to say it definitely worth it if you solve the will save problem and I can confirm that kensai bonus saves stack with spellcraft.
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Re: Kensai questions.
Might wanna replace fighter with purple knight if you can, when and if it get added in that form...
http://wiki.arelith.com/(Purple_Dragon)_Knight
http://wiki.arelith.com/(Purple_Dragon)_Knight