Pirate Tattoo Mechanics
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Pirate Tattoo Mechanics
While experimenting, one of my disguised characters with a ~20 bluff got some, but they were almost immediately caught. That character didn't last more than a few minutes.
However, my other character can't see someone else's tattoos despite Lore 12, Spot 35, Search 22. And that person isn't even in a disguise! Furthermore, that player explains that higher level tattoos should be easier to spot - and that character is a high-level pirate.
Played: Peruruo Longbean, Spring Cobb, Purple (disguised), Ke Rilyn'ervs, Tern Cooper
Playing: Az'alva Sh'yalva
Re: Pirate Tattoo Mechanics
My pirate is a buccaneer and i would like to think that the tattoo's in my description are mostly out in the open for all to see.
Re: Pirate Tattoo Mechanics
If the Pirate is disguised, the person has to break their disguise to see the tattoos.
~20 bluff isn't a lot and anyone with a modicum of spot will blast that disguise apart like a watermelon at a shotgun festival.
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Re: Pirate Tattoo Mechanics
As for seeing the tattoos through a disguise, that's just silly... unless a lot of skin is exposed, someone isn't RPing very well.
Played: Peruruo Longbean, Spring Cobb, Purple (disguised), Ke Rilyn'ervs, Tern Cooper
Playing: Az'alva Sh'yalva
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Re: Pirate Tattoo Mechanics
My Search is 44 and my spot is 40 (or at least somewhere in that ballpark). This system makes no sense to me.
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Re: Pirate Tattoo Mechanics
There are many ways other than clothing to hide what you have on your skin, such as applying skin makeup.Skald Haldi wrote: ↑Thu Mar 14, 2019 3:05 pmAs for seeing the tattoos through a disguise, that's just silly... unless a lot of skin is exposed, someone isn't RPing very well.
Re: Pirate Tattoo Mechanics
The skin make up was off tone making the attempt at hiding the tatoo only slightly harder for the average person to detect.MissEvelyn wrote: ↑Fri Mar 15, 2019 2:00 pmThere are many ways other than clothing to hide what you have on your skin, such as applying skin makeup.Skald Haldi wrote: ↑Thu Mar 14, 2019 3:05 pmAs for seeing the tattoos through a disguise, that's just silly... unless a lot of skin is exposed, someone isn't RPing very well.
There was a slip of the clothing and it scraped off the paint making it obvious that something was trying to be obscured from vision.
Sure they can go about it in more detail. But a deject THEY'RE DOING IT WRONG is a bit mean spirited. I think as a pirate, you know full well the consequences that should happen if someone who cares spots you. Just screaming BUT I'M DISGUISED, HOW CAN YOU TELL is unfair. That's the point of the disguise mechanic. If it's broken, then the enemy can tell. Should they go about it better then HEY, HE'S A PIRATE, absolutely, but that's not always the case.
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Re: Pirate Tattoo Mechanics
Re: Pirate Tattoo Mechanics
That's uh. . . Just a parrot shaped wart!Sea Shanties wrote: ↑Fri Mar 15, 2019 8:51 pmCovering up tattoos is quite easy. But it's much more difficult for pirates to hide the parrot on the shoulder.
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Re: Pirate Tattoo Mechanics
Oh absolutely, I agree. The disguise mechanic is there for a reason. Putting "her sleeves are always covered, so there's no way to tell if she has any tattoos" in your description isn't enough to avoid detection.Kreydis wrote: ↑Fri Mar 15, 2019 2:35 pmSure they can go about it in more detail. But a deject THEY'RE DOING IT WRONG is a bit mean spirited. I think as a pirate, you know full well the consequences that should happen if someone who cares spots you. Just screaming BUT I'M DISGUISED, HOW CAN YOU TELL is unfair. That's the point of the disguise mechanic. If it's broken, then the enemy can tell. Should they go about it better then HEY, HE'S A PIRATE, absolutely, but that's not always the case.
Re: Pirate Tattoo Mechanics
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Re: Pirate Tattoo Mechanics
We're getting off topic. Magistrasa above says that 45 lore is not enough. Any explanation there beyond guesses?
Played: Peruruo Longbean, Spring Cobb, Purple (disguised), Ke Rilyn'ervs, Tern Cooper
Playing: Az'alva Sh'yalva
Re: Pirate Tattoo Mechanics
Got some thread links to that or something? Else I'm convinced this is just one of those be nice rulings.
But even then, you get all the mechanical advantages of being a pirate and you get to just cover up your skin and pretend everything's alright? Wasn't that the same issue for the outcast? That people get mechanical benefit at no cost of RP what so ever?
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Re: Pirate Tattoo Mechanics
Otherwise drows and duergars can walk on the surface like their good counterparts as long they're just covering their skin and head with the same excuse.
You have disguise for that.
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Re: Pirate Tattoo Mechanics
if you don't like being pointed out as a pirate... then don't play one or invest in bluff or perform.
it's part of the package.
but i do agree the mechanics behind it in regard to first post in this topic sounds like a bug.
perhaps one should make a topic in the bug section rather then questions and answers before the topic derail even more. lol
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Re: Pirate Tattoo Mechanics
This thread is only to explain the mechanics. I don't know if it's bugged or not - because I don't know what the mechanics are.
Regarding other topics - I can start a new thread for that in the future. It's so messed up trying to play a pirate that I gave up for now.
Played: Peruruo Longbean, Spring Cobb, Purple (disguised), Ke Rilyn'ervs, Tern Cooper
Playing: Az'alva Sh'yalva
Re: Pirate Tattoo Mechanics
Not that it has much to do with this particular debate, but in Forgotten Realms lore Duergar aren't necessarily consider vile monsters of the Underdark in the way that Drow are. Technically, a lynch mob shouldn't necessarily form just because a Duergar is spotted. Although it seems Arelith RP is more of the "Monster Manual says evil and that means we must kill it, regardless of circumstances" varietyPetrifictus wrote: ↑Sat Mar 16, 2019 2:44 pmI agree that pirates should be revealed should people spot their tattoos. You can RP how its revealed, be it like short peek on the hand when glove is off or something.
Otherwise drows and duergars can walk on the surface like their good counterparts as long they're just covering their skin and head with the same excuse.
You have disguise for that.
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Re: Pirate Tattoo Mechanics
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Re: Pirate Tattoo Mechanics
This, unfortunately. Although it should be clear enough that no player character has access to the Monster Manual, nor do they know the 9 alignments.
Anyway, sorry for deviating the topic.
Re: Pirate Tattoo Mechanics
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Re: Pirate Tattoo Mechanics
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