Runic Enchantments
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Runic Enchantments
How does it actually work? Do I need a template AND the item to enchant? What does enchanting a blue item actually do? Can I control the final bonuses?
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- Posts: 47
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Re: Runic Enchantments
In game info only: http://wiki.arelith.com/Runes
Duvain Yantul
Lani Thrul
Seliena Var’kor
Indori Nevarr
Sago Teas
User: ShaleStone - pre-EE.
Played on Arelith since split with Amia.
Lani Thrul
Seliena Var’kor
Indori Nevarr
Sago Teas
User: ShaleStone - pre-EE.
Played on Arelith since split with Amia.
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- Posts: 2364
- Joined: Mon Sep 08, 2014 4:34 am
Re: Runic Enchantments
There's a bit of into on the Enchanting page, specifically:
Basically, runic items are easier to add more stats to. For instance, if you've got, a +1 Dex/+1 Con belt, adding +1 uni save will likely be a 5% success chance. However, if the belt is also runic and the person adding the stat has T3 dweomercrafting (formerly enchanting) and any necessary languages, the +1 uni save could be added with a 100% success rate.Runic Items (rare loot with blue name) works differently to normal items Magical Items. They have a special property that can be exploited by enchanters that know and can read the specific languages the runes are written in. The next single enchantment that is added to that item will have an added success chance relative to the Dweomercraft Tier of the caster (See Above), and the runic property will not be able to be used again, even if the enchanter didn't have the matching requirements and enchanted the item as normal.
The Runes may be, and organized by their rarity:
Basic (No requirement)
Elven (Elven, Xanalress)
Dwarven (Dwarven)
Arcane (Draconic)
Planar/Outsider (Celestial, Abyssal, Infernal)
Rolled: Helene d'Arque, Sara Lyonall
Shelved: Kels Vetian, Cin ys'Andalis, Saul Haidt
Playing: Oshe Jordain
Shelved: Kels Vetian, Cin ys'Andalis, Saul Haidt
Playing: Oshe Jordain