Can a character become a pirate later

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StrykerMontgomery
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Can a character become a pirate later

Post by StrykerMontgomery » Sat Sep 01, 2018 7:10 pm

Just wondering if it has to be at character creation.
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Have not played for over a year, thinking of returning again

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Echohawk
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Re: Can a character become a pirate later

Post by Echohawk » Sat Sep 01, 2018 7:36 pm

You can get to Sencliff and take on pirate tattoos after character creation. There are alignment restrictions to joining up, but apart from that, you can whenever you like! However the tattoos cannot be removed once taken.
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StrykerMontgomery
Posts: 371
Joined: Thu Dec 10, 2015 10:14 pm

Re: Can a character become a pirate later

Post by StrykerMontgomery » Sun Sep 02, 2018 1:06 am

Echohawk wrote:
Sat Sep 01, 2018 7:36 pm
You can get to Sencliff and take on pirate tattoos after character creation. There are alignment restrictions to joining up, but apart from that, you can whenever you like! However the tattoos cannot be removed once taken.
not good or lawful?
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Have not played for over a year, thinking of returning again

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Echohawk
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Re: Can a character become a pirate later

Post by Echohawk » Sun Sep 02, 2018 2:28 am

Sencliff Update
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- Smuggler NPCs now allow evil surfacer (non-UD race, non-Outcast) PCs to travel to Sencliff and all other available destinations
I know it should be non-good. I think neutral is acceptable, but I would be prepared to do an alignment shift at some stage to evil if I was to go that route. I don't believe Lawful, Neutral, or Chaotic matters in the least.
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