Orog starting stat adjustments

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Oshido
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Orog starting stat adjustments

Post by Oshido » Wed May 30, 2018 5:39 pm

Wiki and arelith forum both say Orog gets +4 str, but seems to be only +2 at creation. What I ended up with was +2 str, -2 wiz and dex, + 2 cha and int.
Just looking for put to date reference. Ecl.
:evil:

Morderon
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Re: Orog starting stat adjustments

Post by Morderon » Wed May 30, 2018 5:58 pm

Sounds right except the cha..

+2 str, added onto the half-orcs +2 str = +4
-2 wis and dex
+2 int to cancel out a half--orcs -2 int
Should had been +4 cha, from half-orc base, to cancel out the -2 from half-orc and give them +2 more, because Orogs are pretty pretty princesses.

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TroubledWaters
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Re: Orog starting stat adjustments

Post by TroubledWaters » Wed May 30, 2018 9:19 pm

You do still lose the skill points from having less INT at level 1, right? Or do you get those back?

TimeAdept
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Re: Orog starting stat adjustments

Post by TimeAdept » Thu May 31, 2018 1:38 am

You get them back.

PinataPlethora
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Re: Orog starting stat adjustments

Post by PinataPlethora » Thu May 31, 2018 1:55 am

Oshido wrote:
Wed May 30, 2018 5:39 pm
Wiki and arelith forum both say Orog gets +4 str, but seems to be only +2 at creation. What I ended up with was +2 str, -2 wiz and dex, + 2 cha and int.
Just looking for put to date reference. Ecl.
If you look at the Race page, each option shows how your stats will change upon subrace selection. The individual pages for each subrace seem only to show the stat changes as compared to Human. Someone can post a request in the Wiki thread if having the individual pages updated would help.

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