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UMD guide for dummies

Posted: Tue Mar 13, 2018 12:30 pm
by Lost in the dark
Can anyone out there confirm exactly how UMD works. As far is I understand If you have 10 UMD skill then you add your d20 onto that to check usage. If the DC is 20 then 50% of the time you can use the item? But if you fail the check how long before the try again?

Also if you equip CHA items to help pass the check once these are removed does this matter e.g. once your Chainmail of the Holy Knight is equipped it stays there until you choose to remove it?

Thank you.

Re: UMD guide for dummies

Posted: Tue Mar 13, 2018 12:51 pm
by flower
Each 5 points of umd increase level of price on item you may use.

The item is unequipped on log in, reset, and under several other circumstances.

Re: UMD guide for dummies

Posted: Tue Mar 13, 2018 1:12 pm
by Lorkas
UMD doesn't use any dice at all on Arelith. If you have a certain UMD score, you can simply use the item, and if you don't, you can't.

Re: UMD guide for dummies

Posted: Tue Mar 13, 2018 2:15 pm
by Lost in the dark
Simplicity itself! Thanks all is now clear.

Re: UMD guide for dummies

Posted: Tue Mar 13, 2018 4:10 pm
by Rags
There are items that have uniquely set UMD restrictions as well. Often these are crafting items, and can be found at their respective wiki locations, with their UMD requirement listed!