Assassin Spell Changes

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Maladus
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Assassin Spell Changes

Post by Maladus » Sat Mar 03, 2018 6:38 pm

How is the CL calculated for Assassin spells post-update?

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Re: Assassin Spell Changes

Post by yellowcateyes » Sat Mar 03, 2018 6:42 pm

Caster level is class level. The only exception is the Ethereal Visage, which is extended to last as long as the cooldown, due to it replacing an effect with a longer duration.
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Maladus
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Re: Assassin Spell Changes

Post by Maladus » Sat Mar 03, 2018 6:51 pm

Oh...guess I need to look up caster level on the wiki lol

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Re: Assassin Spell Changes

Post by Astral » Sun Mar 04, 2018 10:25 am

I thought that for characters who dont cast spells from spellbook (blackguard's bull's strength, et cetra) the caster level is always the character lvl. Am I wrong?
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Aodh Lazuli
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Re: Assassin Spell Changes

Post by Aodh Lazuli » Sun Mar 04, 2018 11:52 am

Astral wrote:I thought that for characters who dont cast spells from spellbook (blackguard's bull's strength, et cetra) the caster level is always the character lvl. Am I wrong?
For the purpose of dispelling it... Not duration.
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Re: Assassin Spell Changes

Post by Iceborn » Sun Mar 04, 2018 1:49 pm

The effect of most, if not all class spells is always tied to the class that it belongs to, not full character level. The only exception, as written above, is the weird way that the dispel checks that is practically your full character level unless you cast a spell from a spellbook.

Still looking forward to the dispel check change ;)
Misc Changes, with the Feats and Skills sublinks.
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Re: Assassin Spell Changes

Post by Aodh Lazuli » Sun Mar 04, 2018 9:33 pm

Iceborn wrote:Still looking forward to the dispel check change ;)
I expect you will be disappointed.
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Re: Assassin Spell Changes

Post by flower » Sun Mar 04, 2018 9:38 pm

Iceborn wrote:
Still looking forward to the dispel check change ;)

You mean like dry dispelling any mundane class with a simple lesser dispel?

What purpose would have potions then? Wands? Gods, please no.

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Re: Assassin Spell Changes

Post by PinataPlethora » Sun Mar 04, 2018 9:50 pm

flower wrote:You mean like dry dispelling any mundane class with a simple lesser dispel?

What purpose would have potions then? Wands? Gods, please no.
I have no idea where you got that idea.

He's talking about rebalancing dispels so that multi-classed casters aren't easier to dispel than pure mundanes.

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Re: Assassin Spell Changes

Post by Maladus » Mon Mar 05, 2018 6:38 am

Do the spells count as 'Arcane Spells' for purposes of Arcane Spell Failure on armor (IE Ranger's Runic Studded Leather)?

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Re: Assassin Spell Changes

Post by Iceborn » Mon Mar 05, 2018 3:54 pm

They should not. They should count as spell-like abilities, which ignore ASF from armor.
At least, they should.
Misc Changes, with the Feats and Skills sublinks.
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Re: Assassin Spell Changes

Post by TimeAdept » Mon Mar 05, 2018 7:43 pm

Do they work for a Kensai like Divine Wrath and such do?

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Re: Assassin Spell Changes

Post by Astral » Mon Mar 05, 2018 8:26 pm

TimeAdept wrote:Do they work for a Kensai like Divine Wrath and such do?
Yes
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