Page 1 of 1

NWN Music - MP3 to BMU Conversion

Posted: Tue Feb 13, 2018 10:18 pm
by Bran Bree
I want to convert mp3 to bmu and replace NWN music files. Let's say, for example, that I want "Battle of the Mounds" from Conan the Barbarian to play for a certain area. Is this possible?

Years ago I remember downloading a NWN music override pack that allowed me to include music from Baldur's Gate 2. But beyond this, I cannot remember what I did.

Re: NWN Music - MP3 to BMU Conversion

Posted: Tue Feb 13, 2018 10:39 pm
by Wordless Truth
I'd love to read the answer to this.

Hopefully someone knows how to do it!

Re: NWN Music - MP3 to BMU Conversion

Posted: Fri Jun 08, 2018 10:01 am
by Wordless Truth
Sorry, but *bump*

Anyone?

EDIT There's this: https://neverwintervault.org/project/nw ... ic/mp3-bmu
Going to try that out and try to post some short feedback here.

Re: NWN Music - MP3 to BMU Conversion

Posted: Fri Jun 08, 2018 1:10 pm
by FoxyPigeon
It's easy to find an mp3 to bmu converter online. To swap out your songs in NWN, what you want to do is convert the mp3, then in your NWN music folder, replace the whichever song you want it your new converted song to be. (The new bmu must have the same name as whichever file you are replacing).

It's best to make a copy of your NWN music folder prior to doing this. Anyway, as I was explaining this I noticed EE does not have the bmu files in the music folder? That is where you would find them in the original... Uh, that's really dumb, and I'm not sure how you would change them now. Thanks, EE. :/

Re: NWN Music - MP3 to BMU Conversion

Posted: Sat Jun 09, 2018 3:15 pm
by StrykerMontgomery
Hoping forba steam workshop on day i can subscribe too that will replace all my battle music with epic metal.

Re: NWN Music - MP3 to BMU Conversion

Posted: Sun Jun 10, 2018 7:14 am
by Mithreas
MP3 and BMU are the same thing. Just rename the file.

(This certainly works in reverse - renaming a BPU to an MP3 allows you to play it. MP3 has various encoding rates etc. and I've not tested whether NWN can read them all as BMU).

Re: NWN Music - MP3 to BMU Conversion

Posted: Mon Jun 11, 2018 12:04 pm
by Wordless Truth
FoxyPigeon wrote:
Fri Jun 08, 2018 1:10 pm
Anyway, as I was explaining this I noticed EE does not have the bmu files in the music folder?
This is true - How does replacing music files work now? Does anyone know?

Re: NWN Music - MP3 to BMU Conversion

Posted: Tue Jun 12, 2018 1:57 am
by JediMindTrix
They're probably in the users/username/documents/neverwinter nights/music folder.

Re: NWN Music - MP3 to BMU Conversion

Posted: Wed Jun 13, 2018 11:51 pm
by Wordless Truth
JediMindTrix wrote:
Tue Jun 12, 2018 1:57 am
They're probably in the users/username/documents/neverwinter nights/music folder.
They are not.

Re: NWN Music - MP3 to BMU Conversion

Posted: Thu Jun 14, 2018 2:59 am
by JediMindTrix
well that's odd. same here. that is the directory the INI points to for music, though. Some thoughts:

1) Rename whatever music you want to override the original tunes and just put them in that empty music folder and see if that works. If it doesn't you will probably have to userpatch in a .hak that has the properly named .bmu's

Re: NWN Music - MP3 to BMU Conversion

Posted: Fri Jun 15, 2018 5:55 am
by Twohand
I'm not a fan of the soundtrack added with the Wyvern Crown/Premium Modules, and so I've replaced (by using the program in Wordless Truth's link and renaming them accordingly to the files I wanted to replace) those songs for similar, in tone and rhythm, tracks from the Morrowind and Knights of the Old Republic soundtracks, which were composed for Jeremy Soule, same composer of the NWN's OST (honestly, they all sound very alike). For that, I've replaced the .BMU files in this folder inside the game one:

D:\Beamdog\00785\data\mus

I am not sure how different the Steam version is, for I use the Beamdog version. Also, I don't think I can share this modification publicly because copyrights, so... rip :/

Re: NWN Music - MP3 to BMU Conversion

Posted: Fri Jun 15, 2018 9:05 am
by Wordless Truth
Are there files in that folder in the Beamdog version? Because there are no files to replace in the Steam version.

Difficult to replace anything if you don't have the file names. I could probably figure them out by checking the 1.69 NWN folder for the file names and try it out, if placing custom .bmu files with the correct name in the empty EE music folder works.

Different question - I'll probably compile some sort of soundtrack for myself with music that's either openly available (YT) or music that I bought.
But if it turns out great - How much of a copyright problem thing would it be to make it a subscribable add-on on Steam Workshop?

Re: NWN Music - MP3 to BMU Conversion

Posted: Sat Jun 16, 2018 11:29 am
by FoxyPigeon
I think I found the music files for the Beamdog version.

Under your username, there should be a folder named "Beamdog Library" there is another folder with a numbered name inside that (mine has two... not sure if these are different updates or what), inside those folders is one named "Data", inside data is a "mus" folder that has all the NWN .bmus.